I think you've pretty much got it there Kuai-Donn, maybe:
Code:
void main() {
if ((GetModuleName() == "ebo_m12aa")) {
CreateObject(64, "tur_arc", Location(Vector(53.23, 60.37, 1.80), xx.x, yy.y) FALSE);
}
}
Id give that a go DJW, see what happens.
Also, if your doing this for K1, I seem to remember that the whereami cheat doesn't give orientation values. I'm not sure how you would get them but for now just put 0 in each, sort it out later
