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Old 03-03-2012, 05:04 AM   #107
darth-ackbar
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Join Date: Dec 2011
Location: Death Star
Posts: 158
Current Game: The Search For Revan
I think you've pretty much got it there Kuai-Donn, maybe:

Code:
void main() {

if ((GetModuleName() == "ebo_m12aa")) {
    CreateObject(64, "tur_arc", Location(Vector(53.23, 60.37, 1.80), xx.x, yy.y) FALSE);
    }
}
Id give that a go DJW, see what happens.

Also, if your doing this for K1, I seem to remember that the whereami cheat doesn't give orientation values. I'm not sure how you would get them but for now just put 0 in each, sort it out later


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