View Single Post
Old 03-05-2012, 12:44 PM   #127
UltimateHK47
Forumite
 
UltimateHK47's Avatar
 
Join Date: Nov 2011
Location: In a Galaxy, far far away...
Posts: 500
Current Game: Kotor 1
Quote:
Originally Posted by Fallen Guardian View Post
If you want to have a check wether the person has been talked to just use in-game resources.

k_con_talkedto checks if you've talked to a person, and k_act_talktrue makes it so that the game recognizes that you've talked to the person, basically this:

Code:
void main () { 
SetLocalBoolean(HAS_TALKED,0,TRUE); 
}

Anyway, I use that a lot in KotOR 1, I don't know if it works in KotOR 2.
Its for kotor 1 anyway, thanks guys
if theres k_act_talktrue, is there k_act_talkfalse?


http://www.lucasforums.com/showthrea...12#post2807812
The Turret Arcade 1.2 ^^


USED TO BE KNOWN AS DARTH JANGO/WEASLEY
UltimateHK47 is offline   you may: quote & reply,