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Old 04-03-2012, 02:50 PM   #155
Fallen Guardian
Wandering the Galaxy...
 
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,152
Current Game: Fallout: New Vegas
Okay, so I've been attempting to get this:

Code:
void main()
{

object oPM1 = GetPartyMemberByIndex(1);

ApplyEffectToObject(1, EffectMovementSpeedDecrease(99, oPM1, 18));

}
To compile for a while now, but I keep on getting two errors. 1: Too many arguments specified for EffectMovementSpeedDecrease 2: Required argument missing in ApplyEffectToObject.

Could someone explain to me what I've done wrong?


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