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Module Warping
Alright, so I have come here to ask this:
If the PC were to have a conversation with a party member in which that party member were to share his/her past with the PC in flashback form (start a new module and have a fancy cutscene) would there be a way to check what module, and what coordinates in that module that the PC was at, before the flashback took place in order to warp the PC back to the right location after the flashback (cutscene) took place?
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