Quote:
Originally Posted by Hassat Hunter
Not really. They did it that way so when the mask goes off, the PC's face is revealed. Seeing the amount of faces a PC can choose, well, doing biks for all of them is a bit too much, no?
|
What? I don't follow you at all. Why would they make a Bink video for every face? Obviously they'd need to do that in the game... but that wasn't stricly necessary for the scene; it could have been done another way. What I meant is that someone who has disabled the Bink videos will
only see this part. Anyway, this is all irrelevant.
Quote:
Originally Posted by Fallen Guardian
Cool, but how would I take note of the module the PC was in before the cutscene so I could warp back to it?
|
Either a global as mentioned above, or if it's all in a single script you might not have to do even that.