This thread is dedicated to a fan based game project "New Old Republic - The Fallen Empire" that has been in works for over a year now. Project has suffered from multiple rewrites (mostly due to us being n00bs back in the day). Right now it is in a pretty stable state with a large portion of base systems up and running, and we believe us to have just about enough experience to finish the game.
NOR is going to be completely free and open-source (thanks in no small part to the engine we utilize, LOVE). All of the game-specific code is custom and is written in Lua programming language. Artwork is a mix of pre-rendered 3D models and hand-drawn sprites. Music is ours as well.
This is a 2-man project as of now: me (project leader, lead programmer, lead artist and musician) and CptPriceless (lead writer, concept arist, programmer, musician and my personal inspiration). I'll let him tell you the story.
Working main menu minus loading/saving game
Module handling is almost complete (no doors yet)
NPC/Props support is there as are the AI and animation systems
Player is fully controllable by mouse
Feature-complete dialogue window
Early inventory and looting window implementation (already functional)
Working party manager (AI calls and party leader switch)
Initial implementation of the scripting system
Still somewhat minimalistic RP system is present
Working in-game UI minus the mini-map, powers panel and some menu shortcuts
NPC combat complete with death
View of a testing module featuring the in-game UI, map and entity rendering