Wow, stunning work on the holocron. Luuuuuve the swirl DI!

Did you try the detach to element trick on the pedestal mesh, then resetxform button mash'n fun? If I'm right that's the one with a bugged UVWmap right?
Mostly that fixed issues with bugged UVWmaps, but it creates more faults when its lightmaps that are involved

Been banging my head on that for quiete awhile now.
Beam effects look ace aswell, the repeat effect is OK, it isn't that obvious to me. Though perhaps by working on it for awhile you just can't stop noticing
