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Alright, that's what I used for mirroring last time as well. So I'll just re-do it.
EDIT: Mirroring isn't available in the bone tools in max 6, so I'll try to just create the bones manually for each leg, and each wing.
EDIT 2: I've textured the model, and am currently struggling with a silly "An error occurred during the process" when UVW unwrapping the dragon, with little luck on google.
Last edited by FarbrorGnur; 07-09-2012 at 05:28 PM.
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