Thread: [WIP] Dantooine Tension
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Old 08-18-2012, 07:28 PM   #378
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by Sith Holocron View Post
Glad you made it to your new home intact!
Thanks SH.

Originally Posted by TWINKEYRUNAWAY View Post
The tension in me is filling up with excitement.
Ha ha, I see what you did there.

Originally Posted by Zhaboka View Post
The heavens say you're welcome.

Okay, aside from that, I started to fool around with animated textures today as well as start to implement some of that stuff I worked on while my computer was being moved. All in all, a good day. Plus, I learned of the model viewer and now I don't have to load up the game every time I reskin something or edit something. Yay!

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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