Thread: Change npc's
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Old 09-28-2012, 10:46 AM   #10
duster
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Join Date: Sep 2012
Location: High in the sky...
Posts: 214
Current Game: Fallout NV
Quote:
Originally Posted by jeffcorn View Post
It's not that hard, once you get used to it. Any questions I'll do my best to help you out.
Thanks.I already can't do it.I tryed the faster way(open the bsp file with wordpad) and replace the npc types with a one that i changed)and the way that in the tutorial is said.I tryed hard but i can't get it working at all with the tut and when i try it the easy way i get a error:
Code:
------ Server Initialization ------
JA: v1.0.1.0 win-x86 Oct 24 2003
Server: t2_trip
Z_Malloc(): Failed to alloc -467500488 bytes (TAG_BSP) !!!!!
---------------------------------------------------------------------------
            Zone Tag     Bytes
            --------     -----
           HUNKALLOC   1623548 ( 1.54MB) in     13 blocks (   124888 Bytes/block)
             FILESYS   1976699 ( 1.88MB) in    332 blocks (     5953 Bytes/block)
             G_ALLOC     13600 ( 0.01MB) in    264 blocks (       51 Bytes/block)
             CLIENTS    237688 ( 0.22MB) in      2 blocks (   118844 Bytes/block)
               SMALL     15274 ( 0.01MB) in     90 blocks (      169 Bytes/block)
             IMAGE_T      2112 ( 0.00MB) in     24 blocks (       88 Bytes/block)
         SND_RAWDATA      4096 ( 0.00MB) in      1 blocks (     4096 Bytes/block)
              GHOUL2    151296 ( 0.14MB) in      9 blocks (    16810 Bytes/block)
                 BSP     33176 ( 0.03MB) in      2 blocks (    16588 Bytes/block)
       BSP_DISKIMAGE  14205078 (13.54MB) in      1 blocks ( 14205078 Bytes/block)
       ANIMATION_CFG     54871 ( 0.05MB) in      3 blocks (    18290 Bytes/block)
          SHADERTEXT   1621852 ( 1.54MB) in      1 blocks (  1621852 Bytes/block)
              NEWDEL     32784 ( 0.03MB) in      1 blocks (    32784 Bytes/block)
---------------------------------------------------------------------------

The zone is using 19972074 bytes (19.05MB) in 743 memory blocks
The zone peaked at 64003929 bytes (61.04MB)
----- CL_Shutdown -----
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
(Repeat): Z_Malloc(): Failed to alloc -467500488 bytes (TAG_BSP) !!!!!
Thanks.


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