Thread: [TSL] Visual Enhancment 2013
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Old 10-08-2012, 12:05 AM   #1
Xarwarz
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Join Date: Sep 2005
Posts: 621
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Visual Enhancment 2013

Fist these textures were put together by ORIIONZ so credit goes to him there. However i was responsible for the creative direction making sure everything fit and looked right as possible.

i did however add some elements from my 2012 mod into it as well as outdoor textures and malachor v was all done by me.

PLEASE TRY TEXTURES IN GAME BEFORE FINAL JUDGEMENT.. LOOKING AT PICS ALONE DON'T ALWAYS SHOW IT RIGHT

MALACHOR V 2013

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TELOS 2013

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NAR SHADDAA 2013

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DANTOOINE 2013

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ONDERON 2013

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KORRIBAN 2013

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PERAGUS 2013

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DXUN 2013

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RAVENGER 2013

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HARBINGER 2013

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EBON HAWK 2013

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LINK

http://www.moddb.com/members/oriionz/addons

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This is a MODDERS RESOURCE

Heres a tool to extract levels out of kotor and TSL. If you need to covert the models you could use a converter like 3d object converter. Not shure if these would work in game after edit and conversion but its worth a try.

NOTE:This is slightly different from glintercept.....


This is the OpenGLXtractor Windows Tool!

With this tool, it is possible to Capture 3D Data from an OpenGL Application.

Like 3D Mesh, Textures,Shaders,UV's,....and more.


http://members.chello.at/alexan/


PICZ

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USE MY MOD IN ANY MOD
TSL-O.T.E.--MODELS ON MOD DB......
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OTHER
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Last edited by Xarwarz; 11-07-2012 at 10:20 AM.
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