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Coruscant Jedi Council Chambers Texture Files
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11-04-2012, 06:08 PM
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Marius Fett
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DI is right, they're all listed as 'MAL_*'.
For future reference, if you run a model through MDLOps, you can have it generate a text file containing the names of all the textures that are applied to each mesh/object in the model.
Just a handy tip.
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