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Old 11-10-2012, 09:32 AM   #87
LogicDeLuxe
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Join Date: Oct 2004
Posts: 215
Quote:
Originally Posted by Elaine2012 View Post
I didn't even think the original soundblaster music even existed in the se?
The resources are all there, just like they were in the DOS version. The only reason you don't hear them in the SE is, that the executable doesn't support them.
Quote:
I'm guessing the installer just creates copies of the original files of the game and somehow just gets it to play the voices on top by creating a monster.sou file?
It's not just copying but also patching many script, which involved much work to make this possible. The monster.sou would be completely ignored by the engine with just copying the original files.

Apart from the music, this works rather similar to the MI1 ultimate talkie edition. You may read that thread, if you are interested in all the details we went through: http://www.lucasforums.com/showthread.php?t=199288
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