Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)
I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.