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Oh, thanks. Yeah, it's AniCam... and it is a challenge. It's good for large, sweeping motions, but anything that requires speed or precision is really tricky if you're doing it manually. GLIntercept is better in those areas because it has the advantage of being in real time. There are some drawbacks, however; most importantly, it lacks repeatability. If you make a mistake, you must start over from scratch. You also can't seamlessly combine two shots. In that respect, AniCam much resembles the Steadicam used for the special effects in the original trilogy. GLIntercept is your handheld model, good for quick and dirty action shots.
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