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Old 11-28-2012, 12:09 AM   #132
90SK
Universal Figment
 
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Join Date: Jul 2004
Location: Somewhere...
Posts: 4,387
Current Game: Tetris
Progressing the recruitment mod, since I have limited scripting knowledge the best way I figure to recruit the merchant is to remove the merchant UTC and spawn a special recruitable NPC (the same). The problem is, his dialog won't fire, I click on him to start a conversation and the camera jumps 90 degrees and the dialog doesn't fire. I changed his dialog to the merchant's and it worked fine, so it must be something to do with the dialog I'm trying to use.

Once I've solved this problem, I have to decide whether or not to use custom voice, or to use an alien VO set. I have one in mind, but until I can figure out how to get his dialog to fire I won't be able to test it.

Was able to finish the initial work for the other merchant I added, I may steal his VO set for my recruit though. The merchant has all the HK parts, extra incentive to go to Nar Shaddaa first if you want to play with HK-47. I will release this as soon as I verify it works in game and I get screenshots.

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