Thread: [WIP] Haha, breakthrough!
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Old 11-28-2012, 11:32 AM   #17
Fallen Guardian
Wandering the Galaxy...
 
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Join Date: Aug 2010
Location: Unknown Regions
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Current Game: Knights of the Old Republic
Veteran Modder Helpful! 
I said something similar to this over on DeadlyStream but since I didn't post a function along with it I'll repeat myself here.

You can call this effect to make a movement speed increase

Code:
effect EffectMovementSpeedIncrease(int nNewSpeedPercent);
I used the other effect of this nature, EffectMovementSpeedDecrease, and it worked so this should too, theoretically.


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

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