Thread: [WIP] Haha, breakthrough!
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Old 11-28-2012, 11:32 AM   #17
Fallen Guardian
Wandering the Galaxy...
 
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Join Date: Aug 2010
Location: Unknown Regions
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Current Game: Fallout: New Vegas
I said something similar to this over on DeadlyStream but since I didn't post a function along with it I'll repeat myself here.

You can call this effect to make a movement speed increase

Code:
effect EffectMovementSpeedIncrease(int nNewSpeedPercent);
I used the other effect of this nature, EffectMovementSpeedDecrease, and it worked so this should too, theoretically.


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