Thread: [WIP] Dantooine Tension
View Single Post
Old 02-04-2013, 05:36 PM   #402
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
Fallen Guardian's Avatar
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by CptPriceless View Post
Yayeah! I don't even care what the update is anymore; I just need to know that this thing's still breathing
Originally Posted by Zhaboka View Post
Nice custom skins! Keep up the great work, buddy.
Thanks guys.

And indeed it is still breathing... even if it's breathing slowly. I ran into a very weird snag, decided to wait a couple of days until fixing it, then some stuff happened and that couple of days turned into a month. (However, I did do some writing over that month) Anyway, I picked up where I left off today and that bug still persists, though I think I'm on the cusp of solving it. In any event I can continue working on the mod, with this bug or not, it's just a little irritating to have it in there right now.

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
Fallen Guardian is offline   you may: quote & reply,