Thread: [TSL WIP] Improved HK-47 Model
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Old 02-15-2013, 09:11 AM   #5
Join Date: Sep 2005
Posts: 98
I'm going to start on KOTOR II player choice heads next in which I will re-render the head textures into better UVWs. This will allow me to make the surface splitting (you need to do this in order to keep the UVWs from skewing along the UVW island edges) more strategic.

After that, (depending on my workload for freelancing & MB3) I'll start on making the best likeness to TOR's female Exile. I'll swap it with an existing head, so it should be compatible with RC mod.

Off Topic:

Does anyone have the updated nw export script for the latest KAurora which can compile lightmaps? The .zip in the thread doesn't have it.
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