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Old 02-25-2013, 02:37 AM   #12
DarthParametric
I bent my Wookiee
 
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Join Date: Apr 2004
Location: Oz
Posts: 2,665
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I would assume the texture animation would be continuous, cycling through a number of frames. If you've seen the animated saber blades, that's what they do. I don't think it would be possible to animate a texture based on firing, unless there was a script that could change textures based on events. Seems unlikely, but there is that bit at the start of TSL where you wake up and the monitor screens activate in sequence. Start looking there to see how they did that.
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