Thread: [KotOR 1 WIP] Boba Fett
View Single Post
Old 02-27-2013, 10:03 PM   #64
Big things are coming...
Sithspecter's Avatar
Status: Super Moderator
Join Date: Jan 2008
Location: Sleheyron
Posts: 1,850
Current Game: Mechwarrior II: Mercenaries
Contest winner - Modding  Forum Veteran  Veteran Modder  LFN Staff Member 
Originally Posted by newbiemodder View Post
Looks fantastic SS!! I think I read somewhere in the thread where you didn't want to mess with the cape because of the animations...understood. What about though adding the cape then applying the 'flexible mesh' modifier to it, similar to that little front flap that I think the jedi counselor model has on it. It will give it then a little sway effect when running, for thought.

Once again..outstanding work.
I may look into the flex modifier, but I'm really not sure that I want to try it out. I'm really pretty happy with it the way that it is. I don't think that the cape brings all that to the model.

On another note, I modeled another blaster for Fett. It's the ESB version:

Little more high-poly than the first.

Sithspecter is offline   you may: quote & reply,