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Old 03-30-2013, 03:03 AM   #10
Fair Strides 2
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Join Date: Jan 2012
Location: Oregon, United States
Posts: 495
Current Game: Master of Orion 2
Helpful! 
Quote:
Originally Posted by arsenalforever View Post
The OnHeartBeat script should be a new one right? All I have to do is replace convstart with the name of my .ncs file? What about k_ai_master?
Yeah, just enter a new name in the OnHeartbeat field. And yes on the convstart stuff, minus the .ncs.

And no on the k_ai_master. That's a master script that controls ALL behavior for npc, pc, and creature things in the game. It's referenced from the default On* scripts.


Always remember modders: "Quality= Effort*Time"

Quote:
Originally Posted by Jae Onasi
Hi! I messaged him on Facebook and got this answer: "Sure if he wants to release a new KSE, no problem. I'm surprised he was able to find all the perl modules. I released them a long time ago but they were buried somewhere in the KSE thread." So, go for it--please give him credit for the original work, though!
KSE 3.3.4 is LIVE!!! Check it out here.

12/13/13 -- Fixed KSE 3.3.4 bugs. Please check the above link.
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