Originally Posted by arsenalforever
Okay so here are the final scripts:
Spawn.x = -23.47745f;
Spawn.y = 80.85285f;
Spawn.z = 12.74702f;
float a = 0.99720;
CreateObject(OBJECT_TYPE_CREATURE, "g_gammorean01", Location(Spawn,a));
I got the precise coordinates with the help of the whereami armband. But I'm still unable to see the Gamorrean? All I did was placed the .ncs files of the above scripts in the override folder. What am I doing wrong?
Need to add an f to the end of float a.
I was waiting to explain this until youhad the scripts done. You need to use the erf editor
to open the .mod file for your module from your modules folder(I'd back it up first). Then you need to extract the .ifo an open it with a gff editor
and change the Mod_OnLoad field to the name of your custom script, minus the extension. Then you'll have to save the file and add it back to the .mod file. Now save said .mod file and then try it in-game.
If you have any questions, just ask.