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Old 04-01-2013, 01:56 AM   #22
arsenalforever
Rookie
 
Join Date: Apr 2012
Posts: 65
Here's a copy of my module.ifo file:

Code:
-1               [TopLevelStruct] = Type:IFO  Ver:V3.2
	Expansion_Pack   [WORD]       = 0
	Mod_Area_list[List]       = ...
		0                [User-defined Struct: 6] = ...
			Area_Name        [CResRef]    = 501ond
	Mod_Creator_ID   [INT]        = 2
	Mod_CutSceneList[List]       = ...
	Mod_DawnHour     [BYTE]       = 6
	Mod_Description  [CExoLocString] = 0 strings
	Mod_DuskHour     [BYTE]       = 18
	Mod_Entry_Area   [CResRef]    = 501ond
	Mod_Entry_Dir_X  [FLOAT]      = 0.707107126713
	Mod_Entry_Dir_Y  [FLOAT]      = -0.707106471062
	Mod_Entry_X      [FLOAT]      = -41.779552459717
	Mod_Entry_Y      [FLOAT]      = 118.903518676758
	Mod_Entry_Z      [FLOAT]      = 12.746200561523
	Mod_Expan_List[List]       = ...
	Mod_GVar_List[List]       = ...
	Mod_Hak          [CExoString] = 
	Mod_ID           [Binary]     = ...
	Mod_IsSaveGame   [BYTE]       = 0
	Mod_MinPerHour   [BYTE]       = 2
	Mod_Name         [CExoLocString] = 0 strings
	Mod_OnAcquirItem [CResRef]    = 
	Mod_OnActvtItem  [CResRef]    = 
	Mod_OnClientEntr [CResRef]    = 
	Mod_OnClientLeav [CResRef]    = 
	Mod_OnHeartbeat  [CResRef]    = 
	Mod_OnModLoad    [CResRef]    = gamspawn
	Mod_OnModStart   [CResRef]    = 
	Mod_OnPlrDeath   [CResRef]    = 
	Mod_OnPlrDying   [CResRef]    = 
	Mod_OnPlrLvlUp   [CResRef]    = 
	Mod_OnPlrRest    [CResRef]    = 
	Mod_OnSpawnBtnDn [CResRef]    = 
	Mod_OnUnAqreItem [CResRef]    = 
	Mod_OnUsrDefined [CResRef]    = 
	Mod_StartDay     [BYTE]       = 1
	Mod_StartHour    [BYTE]       = 13
	Mod_StartMonth   [BYTE]       = 6
	Mod_StartMovie   [CResRef]    = 
	Mod_StartYear    [DWORD]      = 1372
	Mod_Tag          [CExoString] = 501OND
	Mod_Version      [DWORD]      = 3
	Mod_VO_ID        [CExoString] = 501
	Mod_XPScale      [BYTE]       = 10
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