Thread: [WIP] The Liberation of Manaan
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Old 04-23-2013, 11:20 PM   #37
GeorgNihilus
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Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 602
Current Game: Skyrim
Smile yeah

Quote:
Originally Posted by Zhaboka View Post
It could be done - it would take not only a... creative voice actor, but a significant amount of processing. It sounds like the original game's Selkath VOs use a combination of a Mechanizer and a Step Filter to get that distinctive sound.

However, I think using the default VOs, even for a full-time-ish party member, would be just fine.
Although what I posted before, I have to agree

Considering the time-needs of this kind of mod, it's better you -hopefully- and the modder focus on the human VO's for the new characters.

I do hate mute dialog ...

keep up the good work


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