update- Still alive. Also script parameters are our friend. Now if I only didn't keep going back to increase the quality of the mod it would get done slightly quicker. Unfortunately, I am still on the first blaster. Fortunately, Every single scope for that blaster is modeled. That means every scope is different in level (mark 2 looks like a mark 1 with additions, if that makes sense, and each addition in level adds something).
I am going to do something. Texturing is my weak point. As such I will release the models -and only the models- to the public untextured in .obj form. I you are interested fine. If you are not interested that is also fine. However if you download the models and see one you want to texture please say so in this thread, just so there will be no conflicts. All helpers in this will be credited and I will try to get them the different phases of the mod as they come out. Which brings me to the next point.
To prevent it ever coming about that if I get burnt out and nothing gets released, I will be doing the mod in phases. Once I complete a weapon or armor I will release it on deadly forums. There is a downside to this. An incomplete mod means you can't upgrade everything. If that ever happens I will release my workflow and any unfinished models, textures, whatever, so hopefully someone would take up the torch. As stated anyone who helps I will do my best to get every phase first to them. It should be noted that each phase would be a beta phase- untested in game, it won't crash your game (at least it didn't mine) but it may have bugs like missing textures.
I believe that is all for now, back to work.
It's just like chicken-only different.