Originally Posted by colshin
That's right, I thought myself capable of making a 3D version of the project. And so far, it all goes smoothly. So far, only the open-source and cross-platform tools were used, as usual. As for the models, I'm using KotOR ones strictly for testing purposes and it will be a relatively easy task to replace them with my own models (which I've already done on a few occasions). THIS IS NOT A MOD, IT'S A COMPLETELY NEW GAME WITH A DIFFERENT GAMEPLAY AND FEATURES NOT PRESENT IN KOTOR. Of course we're still keeping the 2D version, just in case we'll have to revert (also, NOSTALGY), but I don't really see it happening.
Thanks for the reply. I don't intend to give offense, but the possibility of 3D play just made me seriously interested in this project. Before I was interested in the "Can it be done?" aspect, but now it's the "I wanna play!" aspect.