Thread: [TSL WIP] Dustil Restoration
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Old 08-24-2013, 12:06 PM   #14
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by milestails View Post
Good stuff. Will be a must-have!
Originally Posted by CptPriceless View Post
You have no idea how much of a tease this is to me. TSL hates my computer. If anything, after this, I hope someone churns out a gameplay video of this.

Oh well, I'll be honest amidst this torment... this is fantastic.
Originally Posted by Codeluke View Post
Ooh what a great surprise!
Originally Posted by newbiemodder View Post
Looks good FG!!! Glad to see you found your way to finishing it.
Originally Posted by VarsityPuppet View Post
Originally Posted by Scorge View Post
That scream.......

Can't wait for it, looks like a horror movie teaser.
Originally Posted by Salk View Post
Excellent, Fallen Guardian!

Thanks, all of you.

Originally Posted by Darth DeadMan View Post
Will it be compatible with TSLRCM and M4-78EP?
Yeah, as SH said, it will be. There were actually a few files where I had to design the TSL Patcher under the assumption the player was using TSLRCM. It'll still be compatible with a non-TSLRCM game, of course. A few extra steps, that are described in the ReadMe, will need to be taken for non-TSLRCM games after the TSL Patcher is done, however.

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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