Yeah, the problem is with the original X-Wing engine, b/c it had speed-limiting code (not sure what that was supposed to help with), but, at very fast CPU speeds, it introduced bugs such as the one described and one in one other mission (not sure which one, but also from TOD V) where a CRS never hypers out. Using a utility to actually slow down the CPU might help if setting the speed in DOSBox doesn't.
FYI, the Collector Series version of X-Wing (for Win9X) used the X-Wing vs. TIE Fighter engine, so wasn't affected by this bug.
Last edited by Wildstar; 09-26-2013 at 03:20 PM.