16x10 (optimized for 1680x1050) is finished. I want to take the weekend to tidy up some of my documentation but it should be ready to go Monday-ish.
I did have to add one additional file to manage the "bark bubble" (the pop-up text field for for voiced NPC that don't get an actual dialog window). Unfortunately, there appears to be something hard-coded in how it's managed depending on whether or not you have the mini-map activated. I've done the best that I can with it, but I bring this up to mention that I did absolutely zero testing for this with the 16x9 stuff. Has anyone encountered a situation where the bark bubble doesn't appear overhead if you have the mini-map off? If I need to include a version of this tweak, I'd like to include it in the next release.
Feedback is much appreciated.