Thread: TPM Q & A
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Old 05-15-2001, 03:48 PM   #47
Join Date: May 1999
Posts: 296

The camera changes because if it didn't, you could turn around 360deg and the camera clipped through the upstairs building, letting you see places where there were no polys underneath.

We had planned on using that type of camera several times, but never really came up with many opportunities in-game. We did use the same sort of camera in the in-game cutscenes quite a bit though, where the camera stays stationary while it tracks moving characters.
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