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Old 10-04-2004, 05:56 PM   #1
Vader523
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Strategy: Defend Your AT-ATs

Heres an idea me and my friend thought about and tried. Works great. Just move next to the other one and speeders cant tie you up. Works very well, just move next to each other toward the sheild generator and you're practically unstoppable. You may get lots of team kills though because people respawn right in between both walkers and under your feet. Basically, theres too much distance to wrap the cable around both, so it will disconnect, therefore making it impossible to successfully toe cable the AT-ATs.
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Old 10-04-2004, 06:29 PM   #2
Evil Dark Jedi
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Good strategy but I should be in the strategy forum. Link to strategy forum.


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Old 10-04-2004, 07:05 PM   #3
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Sorry, didnt know that existed (I dont scroll down there lol). Sorry about that, mods please move is necessary.
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Old 10-04-2004, 07:28 PM   #4
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Sweet idea Vader. Put this theory to test with clanmates and it worked. We even were told we were cheating. heehee!


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Old 10-04-2004, 07:47 PM   #5
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Quote:
Originally posted by Marduke|Myth
Sweet idea Vader. Put this theory to test with clanmates and it worked. We even were told we were cheating. heehee!
It's not cheating if you are working within the parameters of the game.
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Old 10-05-2004, 12:25 AM   #6
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Can you even be squashed under the feet of an At-AT? I tried to het under the legs of the AT-AT as a rebel but the legs just pushed me aside.


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Old 10-05-2004, 12:51 AM   #7
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Quote:
Originally posted by Stingray
Can you even be squashed under the feet of an At-AT? I tried to het under the legs of the AT-AT as a rebel but the legs just pushed me aside.
Yeah you can but it is very hard. I have a few times.


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Old 10-05-2004, 06:40 AM   #8
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Wow, that I haven't discovered that
Very nice.


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Old 10-05-2004, 06:41 AM   #9
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Quote:
Originally posted by LoQ
It's not cheating if you are working within the parameters of the game.
No, but it is exploiting.

Remember, it's just a game, and the point of the game is to have fun, for both sides.

AT-AT's are powerfull enough as it is, especially on Hoth, no need to make it even harder than it already is.




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Old 10-05-2004, 06:54 AM   #10
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That's a great find... for the empire! sucks to be a rebel on hoth right about now...


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Old 10-05-2004, 07:19 AM   #11
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Getting under an AT-AT never worked for me. However if i walk behind an AT-ST; staying away from the legs, i'll die as if it squashed me :\ Bad clipping...

Nice tactic. And hard to fix it for LEC as well, though i can see leagues like TWL will list this as 'exploits' if it gets used


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Old 10-05-2004, 12:26 PM   #12
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It'd be funny if you could tie both the AT-AT's together with the cable. Two for one!
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Old 10-07-2004, 09:05 AM   #13
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Another AT-AT trick is to take the AT-AT over to the left, and go up the hill to the left of the lefthand control point. You should come over the hill right above the shield gen, and while you're getting there the hill rising up on one side of the AT-AT will make it very hard for the rebels to rope you. Try it out and you'll see what I mean.
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Old 10-07-2004, 10:06 AM   #14
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Thumbs up Sweet Idea!

I'm going to give this a shot myself! Thank goodness you came up with this idea. Every time I play and a Hoth map comes up everybody picks the rebs. Well, this should make for a big surprise. BTW I don't think that it creates an unfair advantage. They can still shoot you down just takes a while. Just means that the rebs will have to work with out that spawn point.



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Old 10-11-2004, 11:19 PM   #15
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another way to defend the ist to take a shocktrooper and use the guided misiles to take out any that is threating the
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Old 10-18-2004, 08:00 PM   #16
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at at pairing

it is possible to wrap an AT AT even when they are that close to each otherit happened once to me on SP it was a fluke that the ai did it but i was able to wrap one then the other you just gotta be extremly tight when circling the 2nd one now since it was SP there was no real effort to bring me down but the 2nd AtAt was on part of the hill so that made it even worse but it is possible now on MP could be a different story.


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Old 10-24-2004, 10:50 AM   #17
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You know, there is a button on your keyboard you should use more often. Punctuation is usually useful if you want people to read and understand your posts.

Quote:
it is possible to wrap an AT AT even when they are that close to each other. It happened once to me on SP, it was a fluke that the AI did it, but i was able to wrap one then the other. You just gotta be extremly tight when circling the 2nd one. Now since it was SP, there was no real effort to bring me down but the 2nd AtAt was on part of the hill so that made it even worse, but it is possible. Now on MP could be a different story.
Now I think that that is a bit easier to read.


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Old 10-25-2004, 10:36 AM   #18
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Quote:
TK-8252- It'd be funny if you could tie both the AT-AT's together with the cable. Two for one!
ive taken down to moving close together with the same tow cable i wraped two at the price of one
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Old 11-12-2004, 10:26 AM   #19
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Defending AT-AT's

Moving your AT-AT's in a tight formation does help considerably... as does using near-by hills and rocket-troops.

However, I have been able to bring down every AT-AT I have come up against... in every formation and defense pattern imaginable. I love flying between the legs of the AT-AT, also the tow cable is usually long enough to fly around two AT-AT's... however you only bring down the AT-AT that the tow cable attaches to originally.

A good strategy, along with the AT-AT formation/defense, is to take over Echo Base ASAP!!! It is rare to bring down a good pilot, but it does happen, and if you can keep him from grabbing another T-47 after it respawns, you have put the rebels in a very tough place to come back from.

Also... blow up all the vehicle repair droids. I noticed most people who fly are not pilots, and they have to land near a droid to get repairs.

A better defense forces me to become a better pilot... and that makes for a better game.
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Old 11-12-2004, 07:30 PM   #20
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Quote:
Originally posted by chrishaolin
That's a great find... for the empire! sucks to be a rebel on hoth right about now...
Yo man that is true.


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Old 11-13-2004, 12:57 AM   #21
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Re: Defending AT-AT's

Quote:
Originally posted by jaemz
however you only bring down the AT-AT that the tow cable attaches to originally.
Yes. I don't see how the other guys here towed 2 AT-ATs at once while the tow cable goes trough the legs of the other AT-AT.

You just need a couple of shocktroopers who are willing to stick to the mobile spawnpoints. It's more fun for them if you place them on top of the AT-AT (you'll need a speeder for that)


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Old 12-08-2004, 05:34 PM   #22
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Defending the AT-AT

I found an intresting way of protecting your AT-AT. Incase one was destroyed before you could get the two together and there are no shock troopers around this is what you do. Take an AT-ST and drive it into the snow speeder while it is wraping up the AT-AT
when it hits you, you will hardly have a scratch on you but the snow speeder will blow up.
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Old 09-22-2005, 03:48 PM   #23
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Some funny and wierd stuff ive seen

2 speeders colliding
a speeder bouncing off my AT-ST and onto the AT-AT and blew up
speeders flying through the legs of an at at
a tauntun and snowspeeder colliding
a tauntun on a hill (blasted it once i saw it)
A guy landing on speeder and flying off and dying

Most of this was seen on multiplayer


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