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10-04-2004, 05:56 PM
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#1
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Rookie
Join Date: Aug 2004
Posts: 136
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Strategy: Defend Your AT-ATs
Heres an idea me and my friend thought about and tried. Works great. Just move next to the other one and speeders cant tie you up. Works very well, just move next to each other toward the sheild generator and you're practically unstoppable. You may get lots of team kills though because people respawn right in between both walkers and under your feet. Basically, theres too much distance to wrap the cable around both, so it will disconnect, therefore making it impossible to successfully toe cable the AT-ATs.
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10-04-2004, 06:29 PM
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#2
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The Dark Side pwns!
Join Date: Mar 2004
Location: The Land Down Under
Posts: 2,184
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Good strategy but I should be in the strategy forum. Link to strategy forum.
Sig encountering technical difficulties...
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10-04-2004, 07:05 PM
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#3
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Rookie
Join Date: Aug 2004
Posts: 136
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Sorry, didnt know that existed (I dont scroll down there lol). Sorry about that, mods please move is necessary.
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10-04-2004, 07:28 PM
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#4
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Rookie
Join Date: Sep 2004
Location: Kansas, USA
Posts: 28
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Sweet idea Vader. Put this theory to test with clanmates and it worked. We even were told we were cheating. heehee!
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10-04-2004, 07:47 PM
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#5
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Rookie
Join Date: Sep 2004
Posts: 162
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Quote:
Originally posted by Marduke|Myth
Sweet idea Vader. Put this theory to test with clanmates and it worked. We even were told we were cheating. heehee!
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It's not cheating if you are working within the parameters of the game. 
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10-05-2004, 12:25 AM
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#6
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Rookie
Join Date: May 2004
Location: Netherlands
Posts: 138
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Can you even be squashed under the feet of an At-AT? I tried to het under the legs of the AT-AT as a rebel but the legs just pushed me aside.
Belly-button lasers! I've seen them!
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10-05-2004, 12:51 AM
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#7
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The Dark Side pwns!
Join Date: Mar 2004
Location: The Land Down Under
Posts: 2,184
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Quote:
Originally posted by Stingray
Can you even be squashed under the feet of an At-AT? I tried to het under the legs of the AT-AT as a rebel but the legs just pushed me aside.
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Yeah you can but it is very hard. I have a few times.
Sig encountering technical difficulties...
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10-05-2004, 06:40 AM
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#8
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Veteran
Join Date: Mar 2004
Location: Belgium
Posts: 981
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Wow, that I haven't discovered that
Very nice.
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10-05-2004, 06:41 AM
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#9
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Grand Moff
Status: Super Moderator
Join Date: Jan 2002
Posts: 5,806
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Quote:
Originally posted by LoQ
It's not cheating if you are working within the parameters of the game.
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No, but it is exploiting.
Remember, it's just a game, and the point of the game is to have fun, for both sides.
AT-AT's are powerfull enough as it is, especially on Hoth, no need to make it even harder than it already is.
Empire At War Moderator
&
SWGalaxies Moderator
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10-05-2004, 06:54 AM
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#10
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Rookie
Join Date: Sep 2004
Posts: 141
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That's a great find... for the empire! sucks to be a rebel on hoth right about now...
feeling froggish? leap..
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10-05-2004, 07:19 AM
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#11
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In hiding
Join Date: Aug 2003
Location: Belgium
Posts: 3,880
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Getting under an AT-AT never worked for me. However if i walk behind an AT-ST; staying away from the legs, i'll die as if it squashed me :\ Bad clipping...
Nice tactic. And hard to fix it for LEC as well, though i can see leagues like TWL will list this as 'exploits' if it gets used
-"The glass is neither half-full nor half-empty: it's twice as big as it needs to be."
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10-05-2004, 12:26 PM
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#12
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Get Cloned.
Join Date: Aug 2003
Posts: 5,854
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It'd be funny if you could tie both the AT-AT's together with the cable. Two for one! 
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10-07-2004, 09:05 AM
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#13
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Rookie
Join Date: Oct 2004
Posts: 156
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Another AT-AT trick is to take the AT-AT over to the left, and go up the hill to the left of the lefthand control point. You should come over the hill right above the shield gen, and while you're getting there the hill rising up on one side of the AT-AT will make it very hard for the rebels to rope you. Try it out and you'll see what I mean. 
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10-07-2004, 10:06 AM
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#14
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Lurker
Join Date: Oct 2004
Posts: 1
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Sweet Idea!
I'm going to give this a shot myself! Thank goodness you came up with this idea. Every time I play and a Hoth map comes up everybody picks the rebs. Well, this should make for a big surprise. BTW I don't think that it creates an unfair advantage. They can still shoot you down just takes a while. Just means that the rebs will have to work with out that spawn point.

"There are times in this crazy world when I truly hope that
somewhere somebody is living this made up life."
Jimmy Buffett - 1985
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10-11-2004, 11:19 PM
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#15
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Rookie
Join Date: Sep 2004
Location: If I say cold weather blue and yellow flag, big amusment park, vikings, what do you think of
Posts: 116
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another way to defend the  ist to take a  shocktrooper and use the guided misiles to take out any  that is threating the 
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10-18-2004, 08:00 PM
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#16
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Rookie
Join Date: Oct 2004
Posts: 11
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at at pairing
it is possible to wrap an AT AT even when they are that close to each otherit happened once to me on SP it was a fluke that the ai did it but i was able to wrap one then the other you just gotta be extremly tight when circling the 2nd one now since it was SP there was no real effort to bring me down but the 2nd AtAt was on part of the hill so that made it even worse but it is possible now on MP could be a different story.
I am the Black mage! I cast the spells that make the peoples fall down!
-black mage 8-bit theater
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10-24-2004, 10:50 AM
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#17
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Junior Member
Join Date: Sep 2004
Location: jainesoutpost forums
Posts: 276
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You know, there is a button on your keyboard you should use more often. Punctuation is usually useful if you want people to read and understand your posts.
Quote:
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it is possible to wrap an AT AT even when they are that close to each other. It happened once to me on SP, it was a fluke that the AI did it, but i was able to wrap one then the other. You just gotta be extremly tight when circling the 2nd one. Now since it was SP, there was no real effort to bring me down but the 2nd AtAt was on part of the hill so that made it even worse, but it is possible. Now on MP could be a different story.
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Now I think that that is a bit easier to read.
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10-25-2004, 10:36 AM
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#18
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Rookie
Join Date: Sep 2004
Location: If I say cold weather blue and yellow flag, big amusment park, vikings, what do you think of
Posts: 116
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Quote:
TK-8252- It'd be funny if you could tie both the AT-AT's together with the cable. Two for one!
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ive taken down to  moving close together with the same tow cable i wraped two  at the price of one
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11-12-2004, 10:26 AM
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#19
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Rookie
Join Date: Oct 2004
Location: Nova Scotia
Posts: 56
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Defending AT-AT's
Moving your AT-AT's in a tight formation does help considerably... as does using near-by hills and rocket-troops.
However, I have been able to bring down every AT-AT I have come up against... in every formation and defense pattern imaginable. I love flying between the legs of the AT-AT, also the tow cable is usually long enough to fly around two AT-AT's... however you only bring down the AT-AT that the tow cable attaches to originally.
A good strategy, along with the AT-AT formation/defense, is to take over Echo Base ASAP!!! It is rare to bring down a good pilot, but it does happen, and if you can keep him from grabbing another T-47 after it respawns, you have put the rebels in a very tough place to come back from.
Also... blow up all the vehicle repair droids. I noticed most people who fly are not pilots, and they have to land near a droid to get repairs.
A better defense forces me to become a better pilot... and that makes for a better game.
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11-12-2004, 07:30 PM
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#20
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The Dark Side pwns!
Join Date: Mar 2004
Location: The Land Down Under
Posts: 2,184
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Quote:
Originally posted by chrishaolin
That's a great find... for the empire! sucks to be a rebel on hoth right about now...
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Yo man that is true.
Sig encountering technical difficulties...
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11-13-2004, 12:57 AM
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#21
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In hiding
Join Date: Aug 2003
Location: Belgium
Posts: 3,880
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Re: Defending AT-AT's
Quote:
Originally posted by jaemz
however you only bring down the AT-AT that the tow cable attaches to originally.
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Yes. I don't see how the other guys here towed 2 AT-ATs at once while the tow cable goes trough the legs of the other AT-AT.
You just need a couple of shocktroopers who are willing to stick to the mobile spawnpoints. It's more fun for them if you place them on top of the AT-AT (you'll need a speeder for that)
-"The glass is neither half-full nor half-empty: it's twice as big as it needs to be."
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12-08-2004, 05:34 PM
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#22
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Lurker
Join Date: Dec 2004
Location: Hays KS
Posts: 3
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Defending the AT-AT
I found an intresting way of protecting your AT-AT. Incase one was destroyed before you could get the two together and there are no shock troopers around this is what you do. Take an AT-ST and drive it into the snow speeder while it is wraping up the AT-AT
when it hits you, you will hardly have a scratch on you but the snow speeder will blow up.
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09-22-2005, 03:48 PM
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#23
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Rookie
Join Date: Jan 2005
Location: In A Galaxy Far Far Away.....
Posts: 123
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Some funny and wierd stuff ive seen
2 speeders colliding
a speeder bouncing off my AT-ST and onto the AT-AT and blew up
speeders flying through the legs of an at at
a tauntun and snowspeeder colliding
a tauntun on a hill (blasted it once i saw it)
A guy landing on speeder and flying off and dying
Most of this was seen on multiplayer
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