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View Poll Results: most DISLIKED unit
Regular Soldier 1 0.89%
Sniper 13 11.61%
Heavy Trooper 17 15.18%
Commander 11 9.82%
Droideka 39 34.82%
Engineer 11 9.82%
Jet/Dark Trooper 15 13.39%
Jedi 5 4.46%
Voters: 112. You may not vote on this poll


Thread: most DISLIKED unit
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Old 11-17-2005, 11:23 PM   #1
RaV™
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most DISLIKED unit

Just wondering on people's opions and thoughts on their disliked of BF2, so feel free to comment and vote for the most disliked unit in the poll. I dislike the Droideka, because of how weak it is, without it's sheild.


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Old 11-18-2005, 01:20 AM   #2
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Where is the option for those who don't dislike any of the units?


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Old 11-18-2005, 05:11 AM   #3
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rocket man because he only has one main weapon which takes about 2 seconds to fire and get close to a target then the target goes away and it takes ages to blow up a tank
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Old 11-18-2005, 06:43 AM   #4
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I'd have to say the engineer. Most people try to use him, meaning he must be over powering in some way. Most people should want to use the normal trooper.



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Old 11-18-2005, 09:52 AM   #5
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IF I had to choose i'd have to choose the sniper...since I don't use....wait that doesn't work....well, I'll have to say Droideka, even though I only have used him once. But, I don't really like new controls.


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Old 11-18-2005, 10:30 AM   #6
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I really like all the classes. Though, I would like them to maker the sniper more of a sniper in the next game.


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Old 11-18-2005, 12:42 PM   #7
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I dislike the new sniper, they just dont have the touch, or the accuracy if under close attack.


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Old 11-18-2005, 01:07 PM   #8
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Add a sticker on your monitor and snipers are pretty good. I am annoyed by the heavy trooper though. In BF1 they have an upgraded pistol so they can actually do damage up close. Now their rockets are downgraded against Troops, load time increased, and still take ages to down a vehicle(not fast with sweet spot either)

At least give them either a better pistol or better rocket AoE, or make them load faster
.
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Old 11-18-2005, 04:33 PM   #9
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Quote:
Originally Posted by PoiuyWired
In BF1 they have an upgraded pistol so they can actually do damage up close.
No they don't...

Anyway, I voted Jedi. You all know the drill.
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Old 11-19-2005, 07:53 AM   #10
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Quote:
Originally Posted by PoiuyWired
Add a sticker on your monitor and snipers are pretty good...
You can get good without the sticker.



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Old 11-18-2005, 01:25 PM   #11
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Sniper ain't that bad. Check out the size of her ass! 3rd person view forever, methinks.

With so few vehicle/dominated levels, what's the point of the rocket guy? Especially when my teammates are so efficient with grenades.


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Old 01-01-2006, 07:55 PM   #12
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Quote:
Originally Posted by Redtech
Sniper ain't that bad. Check out the size of her ass! 3rd person view forever, methinks.

With so few vehicle/dominated levels, what's the point of the rocket guy? Especially when my teammates are so efficient with grenades.
omg redtech.
Instant kills (the rocket guy i mean) and mines.


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Old 11-18-2005, 04:51 PM   #13
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I have no real problem with the sniper not being able to do damage up close with his rifle. That's what they have the pistol for. I want the rifle to be a one shot one kill weapon when hitting certain areas of the body(though people would probably scream (OVERPOWERED). Right now, it isn't. The zooming is great, though.


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Old 11-18-2005, 04:57 PM   #14
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Old 11-18-2005, 05:13 PM   #15
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Im going to have to say commander. The only one I like is the clone commander. I still havent tired the new Droideka.


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Old 11-18-2005, 08:18 PM   #16
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The blaster pistols in BF1 were great secondary weapons, especially if you were a shocktrooper or sniper. Now they usually overheat before you can defeat someone good who is armed with a blaster rifle.

Engineer is probably my least favorite.
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Old 11-18-2005, 08:26 PM   #17
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I like all the units. I use the Heavy trooper quite alot and the engineer. Both are very helpful.


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Old 11-18-2005, 11:50 PM   #18
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2 annoying facts about destroyer droids:

#1. if rolling in long bodies of water as tall its height in a ball, you die in three seconds. (for all versions)
#2. in order to roll, you have to push circle when your used to pushing triangle in Battlefront 1. (this is for PS2)

Oh yes...I choose Droideka has my least favourite.
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Old 11-19-2005, 07:20 AM   #19
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Theres only three maps with water on them, and theres only enough to kill you in Kashyyyk.

Your second annoying fact is the most petty complaint i've ever heard, it took me a few minutes of playing as the Droideka to get used to it.



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Old 11-19-2005, 12:01 PM   #20
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Quote:
Originally Posted by MachineCult
Theres only three maps with water on them, and theres only enough to kill you in Kashyyyk.

Your second annoying fact is the most petty complaint i've ever heard, it took me a few minutes of playing as the Droideka to get used to it.
Same here.....early this morning like 2:00am, I was playing as CIS vs Republic in IA, and I used droideka for like the first time (used it like once in Mygeeto and was destroyed as soon has I deployed for the ball), anyway I used the Droideka and I was used to it quite soon. Plus, you can change the controls for moving your unit.


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Old 11-19-2005, 07:57 AM   #21
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i hate Droidekas 2nd because theer bullets go all over the place this time
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Old 11-19-2005, 05:07 PM   #22
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Well, I voted dark trooper because I didn't see bothans. And then after I voted I realized that I could have voted for jedi.... I would have voted for jedi definetely. At least you can disable/restrict jedi, but not alot of servers do it. If people saw how much fun the game was WITHOUT jedi/heroes, I think thered be alot more quality servers, but also more nubs complaining "Y rnt jedi on this server??!?!!?!!"
Jedi take no skill, if you want to be a jedi, play Jedi Academy.

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Old 11-19-2005, 06:24 PM   #23
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No-ones complained about Jedi in the game since it's release, you know why? Because they work great in the game.

Go play SWBF1.



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Old 11-19-2005, 06:28 PM   #24
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Quote:
Originally Posted by MachineCult
No-ones complained about Jedi in the game since it's release, you know why? Because they work great in the game.
Or maybe because beating a dead horse = bad.
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Old 11-19-2005, 07:30 PM   #25
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Jedi are the signature characters of Star Wars and the way they were implemented in this game was well done. I have no problem with them being included.


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Old 11-19-2005, 10:24 PM   #26
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Commander. Their guns suck, and they're such wannabe heavy troopers.
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Old 11-19-2005, 11:36 PM   #27
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Old 11-20-2005, 01:57 AM   #28
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I play the sniper most, but i dislike the way they made him...

A Sniper rifle should not be a close combat weapon like it is atm, you should not be able to fire without zooming, o.k. the disruptor in the Jedi Knight series is the same, u can use it without zooming in, so u can even use it as a "Pistol"...but thats not a sniper weapon i want...i want a "1 shot + reload" rifle that kills with 1 shot or at least 2 (if i hit the legs)... otherwise i dont get a real sniper feeling if i dont need to zoom to be precise with my rifle, some of u will say now "the sniper will suck then with a 1 shot + reload rifle" and then i will say, "no u just need skill now to be a good sniper", atm its just an "oh i missed but who cares i can waste 5 more "bullets" until i have to reload"-feeling, i hope some "sniper fans" out there know what i mean. I would prefer the Projectile Rifle which u can use in the "movie battles 2 mod" for JA, this is a "1 shot + reload" rifle, which is really deadly in the right hands, and its a weapon that gives a better sniper feeling than the Battlefront SRs give. I really hope that LA will make the Battlefront sniper some day a real Sniper not just a "Blaster Rifle Trooper with 1 more zoom level" like its now.

Some of u will agree with me and others will try to tell me that its a sniper with a modern Sniper Rifle, and i will say then, "maybe it is, but theres no real sniper feeling" and for that feeling i even miss the prone
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Old 11-20-2005, 07:11 AM   #29
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i bearly use sniper only to get the auto turret grid and sometimes i get 5 kills without reloading in close combat but i only use it when its needed otherwise i use it for killing from long range
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Old 11-20-2005, 11:03 AM   #30
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Erm, with no targeting cursor, unless zoomed, you should be laughed at if a n00b sniper kills you at close range.

Anyway, sniper rifles are not all bolt-action (of course, that gets into a realism debate).

I know, replace the sniper with the Quake 3 railgun. That way, if you miss, you're never going to be able to live to take the second shot! (4 second cooldown time). Sorted, another class nerfed.


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Old 11-29-2005, 06:26 PM   #31
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Quote:
Originally Posted by Redtech
Erm, with no targeting cursor, unless zoomed, you should be laughed at if a n00b sniper kills you at close range.

Anyway, sniper rifles are not all bolt-action (of course, that gets into a realism debate).

I know, replace the sniper with the Quake 3 railgun. That way, if you miss, you're never going to be able to live to take the second shot! (4 second cooldown time). Sorted, another class nerfed.
Well the sniper rifle is deadly at close range. Headshot is sooo easy.

Targeting Crusor? There is something called "tape a cross on your monitor"
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Old 11-29-2005, 08:03 PM   #32
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Quote:
Originally Posted by PoiuyWired
...Targeting Crusor? There is something called "tape a cross on your monitor"
Ever heard of not cheating?

Quote:
Originally Posted by The Eyes
...sniper is a close second because there arent many good sniping spots anymore.
You can get to a few good spots by using the sniper's auto-turret as a stepping stone...



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Old 11-30-2005, 07:48 AM   #33
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Quote:
Originally Posted by PoiuyWired
Well the sniper rifle is deadly at close range. Headshot is sooo easy.

Targeting Crusor? There is something called "tape a cross on your monitor"
There's also such things as aimbots, and other nasty hacks out there. Why not just make it like the JK one where you need to charge it up to cause max damage?

You do realise that every game in existance with a sniper rifle (bar MDK) have had complaints about the sniper rifle.


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Old 11-30-2005, 10:02 AM   #34
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To tell you the truth, the droideka is the best unit up against infantry bots. He has a shield and the best ROF, and in this game it's much easier to dodge grenades, you just hit duck and roll forward while holding the dash button. When you're out of range, set back up again and wait for them to come back. You have to be shot once in order for your shields to start going down automatically, so you can keep it on and guard vital areas like flags in 2 flag ctf. Not to mention that it only takes em 5 seconds to charge it back up. They have infinite ammo, can recharge in about 3 seconds when overheated. One time on GC I was playing as the CIS. The Republic had attacked Naboo, the only planet next to their fleet. Last I checked the score it was 50 to 3, us losing. I went and respawned as a destroyer and it was like, 48 to 1 (it was a miracle I was the only guy left). I was getting my butt kicked, they just kept blasting the crap out of me, but somehow, I ended up killing the whole crowd. Then I went around for like, 10 minutes killing all of the rest 1 by 1. It was pretty sweet, since half of them were in those chicken walker things, especially since this was the first time I had ever played as a droideka.


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Old 12-04-2005, 01:31 AM   #35
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I'd say heavy weapons. Though compared to BF1 it does more damage against vehicles.
But the main problems I have:
No auto lock-on.
Almost no noticeable splash damage against infantry. Almost meaning: remember in BF1 when a rocket would strike the ground, even if the infantry wasn't killed, at least they were thrown back. Now it seems they take damage, but keep moving and acting like they were hit with pistol fire.

2nd to that I'd say snipers. Though they all have two zooms, there's no reticule without zoom. Plus, the reticule seems less accurate than BF1.
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Old 12-05-2005, 01:04 AM   #36
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Oh yes, one other thing I have to add to my dislike of the heavy weapons class: mines. NO where near as effective as in BF1. It seems you have to walk right on top of them for them to go off. I've placed them around corners, only to have enemy units go running right past them. And, I don't know about this yet, but is that bright red glow seem by ALL? I mean, in BF1 they glowed, but if everyone (I mean enemy units) sees the same bright red glow as when I lay them, then they are completely ineffective, since anyone would see that and just side step around them.
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Old 12-05-2005, 04:09 AM   #37
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Quote:
Originally Posted by JohnLocke
Oh yes, one other thing I have to add to my dislike of the heavy weapons class: mines. NO where near as effective as in BF1. It seems you have to walk right on top of them for them to go off. I've placed them around corners, only to have enemy units go running right past them. And, I don't know about this yet, but is that bright red glow seem by ALL? I mean, in BF1 they glowed, but if everyone (I mean enemy units) sees the same bright red glow as when I lay them, then they are completely ineffective, since anyone would see that and just side step around them.
Yes, the mines' glow can be seen from everyone. However, most units can't destroy them well. A clone commander, for instance, can only destroy one mine. It can only destroy the mine by using its recon droid to blow it up. It is too easy to trap units with a 3 well placed mines.



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Old 12-23-2005, 04:14 PM   #38
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The mines don't glow if u play as Engineer, because of the engineers special ability which allows u to avoid the detonation, even if u walk directly over the mine
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Old 12-25-2005, 11:00 AM   #39
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UNIT CHANGES WISHLIST

Trooper: Super Battle Droids should have more splash damage with missle launcher

Sniper: Not enough good sniping spots, should give units proning again, has terrible close-range combat which keeps them from getting to any good sniping posts

Engineer: Overpowered for a pilot unit

Rocketeer: Mines should be like they were in SBFI

Magnaguard: Needs a cloak and a staff as a secondary weapon, maybe swap main weapons with the Imperial Officer

Clone Commander: no legitimate comlaints found

Imperial Officer: Sonic blaster should have same effect but look more "Imperialistic"

Bothan Spy: Should remain totally invisible until fatigue runs out (or unit switches weapons, dives or starts dashing), should have a backup weapon for the Incinerator

Droideka: no legitimate comlaints found

Jet Trooper: Needs more jetpack fuel and more precise EMP launcher

Dark Trooper: Should be able to keep charging while jumping

Wookie Warrior: no legitimate comlaints found

Give me some input and I'll edit it in.



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Old 01-03-2006, 07:22 PM   #40
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I chose Droideka because their blasters are so inaccurate! They never hit the enemies! And the shield doesn't last long at all. Even if it did, the clone troopers would constanly throw grenades at you and wear down the shield instantly. Plus you walk so slow, but you roll too fast!


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