lfnetwork.com mark read register faq members calendar

Thread: LucasArts and Day 1 Studios Reshape Next-Generation Entertainment With Fracture™
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 05-02-2007, 11:40 PM   #1
Char Ell
Force Enlightened
 
Char Ell's Avatar
 
Join Date: Feb 2005
Location: U.S.A.
Posts: 2,368
Current Game: The Old Republic
LFN Staff Member Folder extraordinaire Forum Veteran 
LucasArts and Day 1 Studios Reshape Next-Generation Entertainment With Fracture™

Quote:
SAN FRANCISCO, Calif. -- May 2, 2007 -- LucasArts and development partner Day 1 Studios today announced Fracture™, in which players reshape the battlefields in a futuristic conflict with global implications. This epic war fought on American soil pits cybernetically enhanced soldiers against warriors augmented by the benefits of advanced genetic engineering. The company that brought you Star Wars and Indiana Jones, as well as successful new intellectual properties such as Mercenaries (the No. 1 new IP in 2005) and Thrillville (the No. 1 original children's IP of 2006), presents a new franchise full of groundbreaking next-generation gameplay, an intriguing storyline and compelling characters.

"Exciting new intellectual properties serve a vital role to the growth of LucasArts," said Jim Ward, president of LucasArts. "Fracture represents the next step in this company initiative, complete with the intriguing story and compelling characters audiences expect of a LucasArts release."

Fracture advances players to the year 2161, where ecological and seismological disasters have radically altered the planet's landscape, and a clash in ideologies places society on the threshold of war. Players set foot on the frontlines of this epic conflict in the role of Mason Briggs, a demolitions expert fighting for the Atlantic Alliance, the side that relies upon cybernetic enhancement. Pitted against the genetically enhanced soldiers of the Pacifican army, players will experience a revolution in 22nd-century warfare. In utilizing the core gameplay mechanic of Fracture, a destructive next-generation technology known as Terrain Deformation, players are equipped with an arsenal of futuristic weaponry to strategically reshape their surroundings on the fly. Every action they perform dynamically reshapes the earth in ways no videogame has ever seen. When Briggs throws a tectonic grenade on a level battlefield, the ground blasts upward to provide access to an otherwise unreachable area. Moving on, when he comes across what appears to be an impenetrable structure, Briggs utilizes the alt-fire functionality on his rocket launcher to create enormous craters to burrow underneath the wall. Surrounded on all sides by enemies, Briggs heaves a vortex grenade, creating a swirling tornado-like mass of boulder, dirt and debris to dispatch his foes. These are just a few samples of the possibilities for Terrain Deformation. Players not only change the battlefield -- they change the face of the battle itself.

"LucasArts sees simulation-based gameplay as an essential component of a true next-gen experience, and that's exactly what Fracture delivers," said Peter Hirschmann, vice president of product development at LucasArts. "Day 1 Studios has done a phenomenal job of creating true next-gen tech that not only dazzles on a visual level but also serves as a core gameplay mechanic. Unlike many other next-gen games on the market, Fracture simply isn't possible in the previous generation of consoles."

"LucasArts' excitement for Fracture is palpable, and it only inspires us even further to ensure the game lives up to its lofty expectations," said Denny Thorley, president of Day 1. "The opportunity to work with a company such as LucasArts, that knows not only how to launch large entertainment properties, but also successfully bring new IP to market, is truly a privilege. With Terrain Deformation leading the way, we know we're creating something special, and we have absolutely no doubts that LucasArts is the only company to make sure Fracture receives its due."

More information about the game can be found at the official Fracture website, www.terraindeformation.com, which will continue to release details throughout the year.
Source: LucasArts and Day 1 Studios Reshape Next-Generation Entertainment With Fracture

Alas, though not specifically stated this sounds like another console-exclusive. Since I'm still a PC-only gamer this becomes another LucasArts game that I'll end up taking a pass on.
Char Ell is offline   you may: quote & reply,
Old 05-03-2007, 07:14 PM   #2
Commander Obi-Wan
Gold Standard
 
Commander Obi-Wan's Avatar
 
Join Date: Aug 2005
Posts: 5,363
Current Game: BioShock 2
Forum Veteran 
The game doesn't look too shabby, but I'll wait and be patient on it. I'll wait to see more info. about it before I consider buying it.


Commander Obi-Wan is offline   you may: quote & reply,
Old 05-07-2007, 09:36 PM   #3
CLONECOMMANDER501
Junior Member
 
Join Date: Aug 2006
Posts: 369
Heh, looks like they are taking use of their new game engine piece.[The whole real material reaction part ]


CLONECOMMANDER501 is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Community Discussion > General LFNetwork Forums > Lucasarts News releases > LucasArts and Day 1 Studios Reshape Next-Generation Entertainment With Fracture™

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:52 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.