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Old 09-08-2012, 07:42 PM   #1
xX JonthE Xx
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R2D2

I decided to make a low/mid poly R2D2 model. My goal is to get it into TSL.

Roughly an hour of work put in to it so far.
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Old 09-08-2012, 08:12 PM   #2
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Nice work! It looks like a quality model!



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Old 09-08-2012, 08:21 PM   #3
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A spittin' image of him..very cool


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Old 09-08-2012, 08:40 PM   #4
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Nice! Quite proportionally realistic! His head might be a little tall? It'll probably look fine with textures.



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Old 09-08-2012, 10:18 PM   #5
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Looking good, nice to see another modeler.


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Old 09-08-2012, 11:38 PM   #6
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Worked on it some more.

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Last edited by xX JonthE Xx; 09-08-2012 at 11:45 PM.
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Old 09-09-2012, 01:07 AM   #7
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Look's promising, I'll be following the progress.


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Old 09-09-2012, 01:10 AM   #8
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This is some really cool work! I can't wait to see it textured.

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Old 09-09-2012, 02:46 AM   #9
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is there any hope of waiting him for k1?


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Old 09-09-2012, 04:19 AM   #10
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Do you plan for the model to be able to move his head from side to side?


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Old 09-09-2012, 09:38 AM   #11
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This looks awesome. Keep it up!

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Old 09-09-2012, 12:41 PM   #12
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Looks good so far! Can't wait to see more updates.



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Old 09-10-2012, 08:42 PM   #13
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Last edited by xX JonthE Xx; 09-10-2012 at 10:32 PM.
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Old 09-11-2012, 01:28 PM   #14
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Well done, u need serious give him for Kotor 1.
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Old 09-11-2012, 03:36 PM   #15
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This looks very promising! I like it.
I hope you continue work on this.

Last edited by Isaac Clarke; 09-12-2012 at 03:53 PM.
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Old 09-12-2012, 05:37 AM   #16
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Really looking forward to seeing where this little project of yours goes!

I've been hoping this kind of mod would come along ever since Oldflash attempted something similar. Sadly he left the forums before it was completed.

Good luck with the rest of the project!
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Old 09-12-2012, 01:33 PM   #17
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The model look's asome keep up the good work!!!!!
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Old 10-31-2012, 06:39 PM   #18
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*sigh* This is pretty much dead, atleast for now.

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Old 10-31-2012, 07:03 PM   #19
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Looks good though.


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Old 10-31-2012, 07:11 PM   #20
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if someone can make a good texture, i'd call it complete :}


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