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Old 11-25-2003, 11:49 AM   #1
Mercenary
 
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Join Date: Jun 2002
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milkshape or gmax?

I want to make an md3 and I would like to know from experienced modellers if it's easier to create in gmax or milkshape. Texture mapping in gmax looks like it might be a pain in the ass, it lacks some 3ds max features from what I read. Building the model isn't a problem but applying textures to a model seems tricky, unlike mapping. Any comments or suggestions (I'm a n00b so go easy).
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