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Old 04-18-2001, 07:47 AM   #1
Jabba The Hunt
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Post FRED 2

ive been trying to get a mission to work with freespace 2 and i cant get all the beam turrets to work on the cap ships could someone help me out please

ok still not quite to sure - ive got the beam turrets to work on all ships that are in the mission from the start but as ships jump in their beam turrets arent activiated heres what ive got

Op When
op time has elapsed
0 (this variable has a value of 20 seconds(well with in the time of the ship to jump in)

op beam free all
Shipsname

someone please help

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iM. diSleXIc. sO. pLeaSE. tRanSlaTe. AnY oF tHe mmistypes/SpElLinGs
jabbathehunt@hotmail.com
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Old 04-19-2001, 01:50 AM   #2
Admiral Zaarin
 
Join Date: Jun 1999
Location: Recearch Station Obsidian
Posts: 718
For ships that arrive after the mission has started, you need to activate the beam-free-all after they have arrived, eg something like this:

when
-has-arrived-delay
--1
--Ship Name
-beam-free-all
--Ship Name
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Old 04-20-2001, 05:58 AM   #3
Jabba The Hunt
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Post

yeah through large amounts of luck i managed to do that now im trying to do the same with messages

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iM. diSleXIc. sO. pLeaSE. tRanSlaTe. AnY oF tHe mmistypes/SpElLinGs
jabbathehunt@hotmail.com
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Old 08-06-2001, 02:38 AM   #4
Ajim
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Post

is there any similar program, i mean, Freespace2=FRED 2, XwingAlliance = ?
im referring to "?".

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!!!I just Won The Game!!!
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