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Old 07-02-2004, 07:55 PM   #1
RoxStar
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Selecting the whole map.

Is there anyway that I could slelct all the brushes in my map at the same time? I want to cut down on my compiling times by making my canyon all detail brushes. SO can anyone help?

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Old 07-02-2004, 09:09 PM   #2
wedge2211
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First of all, NEVER make the whole map detail brushes--you need to seal off your map from the void!

However, if your canyon is a terrain or a large number of brushes in general, making it detail (inside a structural hull) is a very good idea.

There are three good ways to select lots of stuff:

1) Hold ALT and drag a box with your mouse.

2) Make a brush and click the "Select Inside" or "Select Touching" button.

3) Select any brushes (if any) that you don't want in the final selection, and then hit I. (Invert selection)


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Old 07-02-2004, 10:23 PM   #3
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Quote:
Originally posted by wedge2211

However, if your canyon is a terrain or a large number of brushes in general, making it detail (inside a structural hull) is a very good idea.
Ya thats actually what I was doing. Thanks wedge you saved me a lot of compile time.

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