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View Poll Results: Should you be able to pull a Bindo in KOTOR 3?
Yes 56 93.33%
No 4 6.67%
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Thread: Pulling a Bindo.
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Old 04-05-2006, 08:43 AM   #1
Jason Skywalker
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Pulling a Bindo.

Do you think you should be able to pull a Bindo in this game?For those that have played KOTOR 2,you probably now what i'm talking about.
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Old 04-05-2006, 10:52 AM   #2
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Yes, because you and Handmaiden talk about it. Congrats on your first Thread on LucasForums.
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Old 04-05-2006, 12:25 PM   #3
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Thanks. But i don't think it's my first thread. I was Darth Wiggles(the one with the Anakin avatar),but i forgot my password.
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Old 04-05-2006, 12:53 PM   #4
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OMMMM!!!!! naught naughty! isnt there a "forgot password" option? anyways, yeh i think you should be able to pull a bindo. that would be pretty cool


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Old 04-05-2006, 02:03 PM   #5
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Damn, I can't remember what pulling a Bindo means!! It's been so long since I played. Refresh my memory please!


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Old 04-05-2006, 02:30 PM   #6
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Pulling a Bindo = Jedi lovin'

My 2 cents is "no". Jedi aren't supposed to have romantic attachments and Sith should be more concerns about dominating the galaxy than which party member they should bed first. Kinda kills the whole "role play" thing if you ask me.
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Old 04-05-2006, 03:47 PM   #7
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Quote:
Originally Posted by venom_tyrant
OMMMM!!!!! naught naughty! isnt there a "forgot password" option? anyways, yeh i think you should be able to pull a bindo. that would be pretty cool
Well,i also forgot my mail.
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Old 04-05-2006, 04:07 PM   #8
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Quote:
Originally Posted by Achilles
Pulling a Bindo = Jedi lovin'

My 2 cents is "no". Jedi aren't supposed to have romantic attachments and Sith should be more concerns about dominating the galaxy than which party member they should bed first. Kinda kills the whole "role play" thing if you ask me.
i have to disagree. its definately not a requirement to have a romance between the PC and another character, but it does add to the roleplaying aspect if you have that option. any relationship can turn romantic in real life if you pursue things from the proper angles, so why shouldn't you be able to do so in an RPG??


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Old 04-05-2006, 04:57 PM   #9
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Love is a big part of the Star Wars movies, for both good and ill. Why shouldn't it be a part of an RPG, too? As long as it's optional so one has a choice on pursuing a relationship or not, I'm happy.

Being a big Jolee fan, though, I'd much prefer an alternate term to 'pulling a Bindo.' There's just something wrong about calling it that.


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Old 04-05-2006, 05:23 PM   #10
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Quote:
Originally Posted by Achilles
Kinda kills the whole "role play" thing if you ask me.
Yeah, 'cause nothing says "Roleplay" like less options. It was entirely possible, and easy to do so, to go through the first game without any sort of love story. And the second game never really had a cohesive romance sub-plot at all. Just some angsty characters with crushes which love does not make.

I think it might be a nice idea... but not required.

Aside: Besides, true evil always knows that there's time to bed the girl before some good old-fashioned galactic domination. Muhahaha!


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Old 04-05-2006, 06:12 PM   #11
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Quote:
Originally Posted by stingerhs
i have to disagree. its definately not a requirement to have a romance between the PC and another character, but it does add to the roleplaying aspect if you have that option. any relationship can turn romantic in real life if you pursue things from the proper angles, so why shouldn't you be able to do so in an RPG??
For the reasons that I listed above. But hey, as I said before, it's just my opinion.

I do have to question how you consider it an option though. From my perspective that the only "option" was whether or not to carry the side story through to completion. If you chose to do so, then it seems that romance was thrown in your face no matter what (regardless of whether or not you choose to play nice or hard-to-get). *shrugs*

I personally don't picture Obi-Wan, Yoda, or even Darth Vader (not Anakin) trying to get it on with a party member. Going against that in the game seems inconsistent. So at the end of the day, my "option" is to simply ignore the side-stories, and that doesn't seem like "roleplay" to me.
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Old 04-05-2006, 06:17 PM   #12
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Quote:
Originally Posted by Uber_Saber
Yeah, 'cause nothing says "Roleplay" like less options.
See Jae with tears streaming out of her eyes....


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Old 04-05-2006, 06:21 PM   #13
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Quote:
Originally Posted by Achilles
I personally don't picture Obi-Wan, Yoda, or even Darth Vader (not Anakin) trying to get it on with a party member. Going against that in the game seems inconsistent. So at the end of the day, my "option" is to simply ignore the side-stories, and that doesn't seem like "roleplay" to me.
True, but nowadays, games are designed so you do it the way you want, not just RPGs, but especially RPGs. Sure, you may not want to pull a Bindo, but what if someone else who plays it does?

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Old 04-05-2006, 06:24 PM   #14
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Quote:
Originally Posted by Achilles
Darth Vader (not Anakin) trying to get it on with a party member.
I would hope not! He usually just hang out with Stormtroopers ...
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Old 04-05-2006, 06:26 PM   #15
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Quote:
Originally Posted by Achilles
I do have to question how you consider it an option though. From my perspective that the only "option" was whether or not to carry the side story through to completion. If you chose to do so, then it seems that romance was thrown in your face no matter what (regardless of whether or not you choose to play nice or hard-to-get). *shrugs*
i do agree that your options with the romances in both games was much too limited. its nothing that can't be fixed with some good designing, though. and, afterall, i'm not really referring to the other Kotor games.

in Kotor 3, i would like to have several romance options that will allow you to 'go at it' from several different vantage points depending on how aggressive you wish to pursue things. of course, each vantage point would have varying degrees of success and failure, just like real life. to me, it would make it feel more like a true role-playing experience.

and yes, i was just simply stating my opinion as well.


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Old 04-05-2006, 06:41 PM   #16
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Votes other.

I don't really care as long as it's not something your forced into with a particular character just to finish their story (hopes he's making sence). Or if it is forced, it's written better than the 12 year old tease/cheese pick up lines from Knights 1. Some of it almost made "are you an angel?" Shakespeare.

Again I hope this makes some sence, too many meds.

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Old 04-05-2006, 09:23 PM   #17
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Quote:
Originally Posted by Achilles
If you chose to do so, then it seems that romance was thrown in your face no matter what (regardless of whether or not you choose to play nice or hard-to-get). *shrugs*
So part of the problem was implementation then. That does make sense. It makes a bit more sense, perhaps, put in that light, and you do make a good point there. Hopefully, they could do a better job of it in Kotor 3. If they can't, I'd still rather have that in there, or perhaps see it develop between side characters (not neccesarily Jedi) that might both come to the primary character for guidance. That way, it's not actually the Jedi falling in love, but mediating between a spat or two or guiding the characters into a painful sort of relationship. (LS/DS points, anyone?) This might also help deepen the other characters.

In which case it's no longer a Jedi Thing, and no longer Pullin' a Bindo. Unless we could make just one of the two party characters in love a Jedi? Would that count as a Bindo?

Quote:
Originally Posted by Achilles
I personally don't picture Obi-Wan, Yoda, or even Darth Vader (not Anakin) trying to get it on with a party member. Going against that in the game seems inconsistent.
Err, you also don't see Obi-Wan, Yoda and Darth Vader switching on their energy shields or throwing about lightning willy-nilly... oh wait. Okay, bad analogy. So the point is apt. Unfortunately, if we wanted to stay canon, we do have idiots falling in love throughout the whole movies. For the most part, the Jedi order is not represented as always falling in love. Often, the problem is the opposite. In Kotor, it was explainable by the learning/young idiocy of Revan, while in TSL, the Exile was hardly a prime example of Jedihood to begin with.

Quote:
Originally Posted by Jae
See Jae with tears streaming out of her eyes....
No problem. Always happy to help. :P


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Old 04-05-2006, 09:28 PM   #18
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Why not?



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Old 04-05-2006, 10:08 PM   #19
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Quote:
Originally Posted by Alkonium
Sure, you may not want to pull a Bindo, but what if someone else who plays it does?
You point is valid but that does beg the question "what's the point of this thread?". If it's not up for discussion/varying opinions, then the mods should just lock this puppy down

@Stingerhs - I wouldn't mind seeing a more fleshed out romance side-story...with the caveat that my Jedi PC isn't part of it. Maybe play matchmaker for some of your non-jedi party npcs. Call me a stubborn purist

@Uber_Saber - I think we might be on the same page. I don't think we should be to beholden to the movies, although I realize my previous example would seem to imply that I do. My point was only to say that Jedi aren't supposed to have romantic entanglements and if I'm going to roleplay a Jedi, then I would prefer not have my hand forced into a romantic dialog.

Last edited by Achilles; 04-05-2006 at 10:32 PM. Reason: typos
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Old 04-05-2006, 10:09 PM   #20
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Yes. It's a part of KOTOR that I (and many other people) want to see again. Especially if it's improved.


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Old 04-05-2006, 10:20 PM   #21
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OK, so build some lines into the dialog that say something like "I'm sorry, you're a wonderful person, and in another life you'd be really sexy, but I feel Jedi aren't supposed to form attachments," and have that break the romance. For those of us mushy romance story people, keep the other romance lines. The purists are happy, the love-is-wonderful people are happy, life is good.


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Old 04-06-2006, 12:41 AM   #22
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Sure why not as long as it isn't mandatory and it doesn't turn out like that San Andreas mod or whatever it was <_<


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Old 04-06-2006, 01:44 AM   #23
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NO.

I mean, do we really so many Jedi heros in love? They used to say the the bloody Jedi order condemns love, dammit! Three Jedi (and more) in love are more and enough.


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Old 04-06-2006, 01:50 AM   #24
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Quote:
Originally Posted by Achilles
@Stingerhs - I wouldn't mind seeing a more fleshed out romance side-story...with the caveat that my Jedi PC isn't part of it. Maybe play matchmaker for some of your non-jedi party npcs. Call me a stubborn purist
you know, thats actually a really cool idea. i hadn't thought of that one.


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Old 04-06-2006, 06:39 AM   #25
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Originally Posted by Achilles
My point was only to say that Jedi aren't supposed to have romantic entanglements
While this is certainly true for some (extended) time periods, it's not imperative for *every* time period. Luke married Mara Jade and Leia married Han Solo after she learned the ways of the Force. After TSL the Jedi order is destroyed - I'm not saying there are no Jedi left but the order as an institution is destroyed. The teachings and rules of the order to follow in K3 (if there is any order at all) do not necessarily have to be the same as they were before and "were later" prior to the empire.

Still I'm absolutely getting your point. I hope they make it for the girls and us sad boys who want it but make it optional for the rest. And they all lived happily ever after ... until the discussions about K4 began...
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Old 04-06-2006, 07:04 AM   #26
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Romance is good especially when things get poppin' but leave that out of the game because im kinda getting myself too.



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Old 04-06-2006, 08:53 AM   #27
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Quote:
Originally Posted by stingerhs
you know, thats actually a really cool idea. i hadn't thought of that one.
Ahem. *points to his own previous post*

Quote:
If they can't, I'd still rather have that in there, or perhaps see it develop between side characters (not neccesarily Jedi) that might both come to the primary character for guidance. That way, it's not actually the Jedi falling in love, but mediating between a spat or two or guiding the characters into a painful sort of relationship. (LS/DS points, anyone?) This might also help deepen the other characters.
Not that I'd be getting a little possesive, of course. *looks shifty* But really, it's a good idea, in that both sides can be served, and it's not quite the typical of a main character falling in love.


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Old 04-08-2006, 01:36 AM   #28
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And here I am, thinking "pulling a Bindo" meant going into Exile. Let's use that phrase a little less please.


But what Jolee said about love I kinda agree with. So yes, sure, whatever. You could in the first two games, why not this one?


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Old 04-10-2006, 03:15 AM   #29
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RED teh weaponmistress Impaler want Jedi princess NOW!!!!!!!! (note: that princess should actually be an ex bounty hunter)

There really is no sane reason for not including it in the game.
The fact that the oppressive jedi order doesn't want you to do it, doesn't make it wrong ([OT]Parallel thread needed for possibilities of non-order lightside faction in KIII). The masters are just jealous that their padawans actually have some mojo left, have you seen the masters???? well, I guess you could make a small argument for Atris, but she is the ice queen.

So to surmise, and attempt to say something sensible...
I DID IT ALL FOR THE WOOKIE!!!
THE WOOKIE!!!


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Old 04-10-2006, 08:46 PM   #30
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I see no reason why not. Romance is a good feature in most RPGs, and can add to the story, although I think it should be optional. KotOR would be a worse game (IMHO) if there were no romance options in it. And if you don't want romance in KotOR III, no one is forcing you to play through that part of the game. Why try to impose your views on other people?


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Old 04-10-2006, 09:57 PM   #31
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I think that the number one thing we learn from both KOTOR episodes is that detachment breeds contempt and arrogance. (as a side note, I've already voiced the opinion that if Luke had had Jolee with him instead of Ben Kenobi, the Empire would have been crushed in a movie-and-a-half, tops!)
Look at what went on because the Jedi were "detached"

1. The Mandalorians were (some say) manipulated into slaughtering countless millions while the order contemplated all the possible outcomes before moving (always assuming they'd ever have moved). Kriea evidences some of this over-cogitation when she goes on about how every action could have an equally bad reaction. Paradoxically, she later chastises you for inaction, but oh well....

2. When the younger Jedi realized what was what and moved unilaterally, saving the Republic, the leaders of the order chastised them and later blamed them for the civil war, as though the one caused the other. Although I have my own personal thoughts on what caused the fall of Reven's bunch, it can be claimed with some reasonable thought that the real cause of the civil war was the inaction of the council and their failure to support those who'd gone to fight. While they sat back in the academies feeling smug and righteous about their detachment, a fraction of the strength the jedi should have leant the Republic struggled to defeat a determined enemy. Isn't it at least as likely that, had the council acted sooner, or thrown its full weight into the fray (or both) the final solution at Malachor might well not have been necessary? Reason further suggests that, had wiser and more experienced heads been present, the fall of Reven et al could well have been avoided.

3. The Jedi order, even unto its end at the hand of one of the fallen, still did not understand what the hell was going on. They were so detached that they'd fallen to the level of irrelevance of modern scholarly academics (read professors) cloistered in college campii with only theoretical knowledge of the world they were trying to describe. A fault made so much more dangerous since they proceeded as though such theoretical knowledge were empirical fact.

4. One of the more solid pieces of advice that Kriea gives the exile pops to mind and sums up the whole question of detachment. She warns (as did Jolee, sort of, as well as my dear, sainted granny, as I recall) that avoiding temptation doesn't make you stronger. She's absolutely correct, in this, at least. Yes, Jedi fall, yes, love is a strong emotion. But is hiding from it any better? Dealing with emotion is the only way to get control of it. Without the inner strength built by struggle and loss, the first time something like love hits you between the eyes when you aren't looking (picture THAT paradox in your head ) you're damn' skippy going to be likely to fall to it.

Isn't counseling you through such pitfalls in life what your elders are for? Normally, it's the family who helps you through such tough times, but the Jedi (in common with what other form of governance?) yoinks you from that support group. What's the point of amassing large amounts of wisdom and then positioning yourself in an academy if you aren't going to share the benefits of that wisdom?

Young padawan had a rough go with a lover? Don't just stand back smugly shaking your head and watch his face go all splotchy and his robe turn black... seek him out, buy him a beer (or Tarisian ale) throw your arm around his shoulder and apply some of that there force persuade to get him through it until he can think straight again. It's your job, Grandpa!

What I'm trying to get to here is that the jedi order failed BECAUSE they frowned on such things as younglings "pulling a Bindo". But they're gone, and the order is left to be rebuilt from nothing. And rebuilt by who? An exile who loved (or could have, depending on how you played it). Brianna, who loved . Visas, who loved . Reven (if he/she survived and if she/he came back from the outer reaches) who loved . It seems entirely reasonable, if not probable that "pulling a Bindo" would not be the onus under the new order that it had been under the old order. Wouldn't surprise me if "Jolee's blessings on you both!" became an encouragement to moony-eyed youngsters by perceptive elders who caught them at it.

And, yeah, I realize that the Movies were once again firmly in thrall to the whole "jedi must remain detached" mythos. Well, you see what happened to them, dontcha? And who rebuilt this next time? Luke, who loved . Leia, who loved . See a cycle yet? Who knows, maybe it takes around 4000 years to forget the hard-learned lessons and repeat the fall. Maybe its on a cycle. Has anybody but Atris even READ those holocrons lately?

Last edited by shinyjedi; 04-10-2006 at 10:06 PM. Reason: spelling
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Old 04-14-2006, 02:00 PM   #32
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Wow, these jedi dont take their vow of selevencie very seriously.


Obi Wan- Anakin, the sith are evil!!!

Ankain- In my opinion the jedi are evil!!!

XI33- In my opinion you should be having a lightsaber fight not disscussing moral relativism.

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Old 04-14-2006, 07:36 PM   #33
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If you mean celibacy, this is the first I've ever heard of such a vow among jedi.
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Old 04-15-2006, 02:15 PM   #34
Henz
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Should deffo be an option. I also like the idea of playing match maker between other party members too. As long as it isn't over used like turning people into jedi in the last game.

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Old 04-15-2006, 08:03 PM   #35
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I didn't have any idea what "pulling a Bindo" meant at first. I thought perhaps it meant "not appearing in the game", but that made no sense.

The Old Jedi Order actually didn't have a problem with love. Jolee had a wife who was also a Jedi. And he brought up Nomi Sunrider. And Ulic was her lover.

In kotor the jedi order was altered probably in order to make it closer to the prequal movies, or in universe you could probably say that after the Great Sith War they decided to make a decision on the subject. But prior to the game the Old Jedi had did not comdemn relationships. Nor did they have many of the restrictions that were present in the Prequal movie Jedi.

I guess the few remaining Jedi who will reform the order will probably revert to the old ways until the Battle of Ruusan
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Old 04-15-2006, 10:24 PM   #36
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I thought the sith's passion for gaining power was pulling a bindo but I found out was anger, hate, etc.

Hmmmmmm....... Sith pumping their s*** out for more fighting prowess. AWESOME!!!!



"You cannot kill which you did not create."

-Duality
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