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I have never done any timed stuff, but there is an entity called target_delay, which waits for a set amount of time before triggering its targets, say your forcefields had a targetname of "forcefield", and your trigger had a target of "forcefield", then if you had a target_delay, with a targetname of "forcefield" it would trigger itself every 5 seconds, and your forcefields would then switch every 5 seconds. I really don't know how to fire multiple targets from one target key, but if there is a way then this is possible cause your trigger could fire both "forcefield" and "forcefield_delay", and then the target_delay called "forcefield_delay" with a "wait" of 5 could then target the original "forcefield" and therefore switching the forcefields back to their original state.
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