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Old 08-17-2006, 09:03 AM   #1
_PlasmA_
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Cel Shading Shader

Hello,

I've recently started a map for Movie Battles and I want to cel shade it to make it look like the Clone Wars series on television.

I have looked around for a cel shading shader for my textures but I haven't been able to find one. If someone could direct me to one I would really appreciate it.


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Old 08-17-2006, 02:07 PM   #2
Psyk0Sith
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You can download my Clone Wars Cartoon Model Pack and have a look at the shaders.

Here's an example...

Quote:
models/players/cw_anakin/hips
{
q3map_nolightmap
cull disable
{
map models/players/cw_anakin/hips
rgbGen identity
}
{
map models/players/cw_anakin/shade
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
tcGen environment
}
}

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Old 08-18-2006, 05:43 AM   #3
_PlasmA_
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Yeh that was the first thing I tried but it didn't work for mapping which was a shame but I managed to find a tutorial for it in the end but thanks for your help.


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Old 08-18-2006, 12:34 PM   #4
Psyk0Sith
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Ok are you talking about making the black outlines? because you cant do it thru the shader, you have to invert you meshes add a push modifier and apply a black material.

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