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I agree in something; the storyline of KOTOR was far more interesting. Still, you had to talk through most of the game, barley seeing any action. In KOTOR2, the story is less interesting, but controls are improved and the talking and fighting is balanced, not like in KOTOR that you could just ramble on forever without making such great progress. Perhaps what they need is that Obsidian creates the fundamentals of the game like combat, controls, etc. and a better company like Bioware do the plot, because these are their expertise areas.
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