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Old 04-02-2008, 09:26 PM   #81
Taak Farst
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Apart from canonising-type stuff, I don't believe KOTOR should be changed at all. The way it plays and the way it looks is what makes it KOTOR. If we made a next-gen K3 we might as well merge force unleashed with KOTOR.


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Old 04-03-2008, 09:08 AM   #82
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I totally agree, its a trilogy(hopefully) and they should look like it too.


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Old 04-03-2008, 09:26 AM   #83
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Yeah, keep the same outdated engine three times in a row, that'll show that you put effort into your games.
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Old 04-03-2008, 10:04 AM   #84
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Quote:
Taak Farst wrote:
Apart from canonising-type stuff, I don't believe KOTOR should be changed at all. The way it plays and the way it looks is what makes it KOTOR. If we made a next-gen K3 we might as well merge force unleashed with KOTOR.
I think TKA-001 is right here. And, to be honest, I think you're mixing up two different things.
First, gameplay is the way the game feels. It's controls and it's mechanics. For example, Mass Effect has the SAME Gameplay as Kotor and Neverwinter Nights.
But graphics, or 'Next gen' is a way to describe how pretty it looks. For example, Kotor looks way better then Neverwinter Nights, but has the SAME gameplay.

And we got a perfect example of how Mass Effect looks like. So just imagine the LOOKS of Mass Effect on your favorite kotor. Not the other way around. The Force Unleashed has nothing to do with this all, since it's an action/hack and slash game. So when people say they want a 'NEXT GEN kotor' they mean the graphics.

Or course Baldurs Gate is a nice game, but if they'd release it NOW, under the name 'neverwinter nights 3' everyone would laugh. Same would happen wit a Kotor 3 that runs on the old engine.

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Old 04-16-2008, 09:12 PM   #85
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That's fine by me, I'd rather not have EA games make a KOTOR game anyway. I'd much prefer to have Obsidian try their hand at another K-title.


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