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05-21-2008, 10:37 AM
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#1
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Rookie
Join Date: Apr 2007
Location: Boston MA
Posts: 41
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I figured some of it out but... Maxstate? Darthdie? anyone?
yo i learned a thing or two about animation. Took all night but i did. i might make some new animations now like breathing(almost easy), maybe some guarding(you guys did a good job already but i wanna make it a little more flashy), maybe some new attacks... you'll never know whats gonna come outa the dome piece. i got one prob tho. i don't know how to get the game to use my anims in the game. can someone help? i gotta cut this short cuz the class bell just rang. hit me back. i wanna help.
Star Wars name: Bari Shido
Rollin' down the street, smokin death sticks, sippin on Jawa juice!
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05-21-2008, 12:49 PM
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#2
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Moderator
Join Date: Jan 2006
Posts: 1,255
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thats great! actually we could really use some new low parries that go along with the higher parries. I'm thinking one handed dooku style blocks' be sure to aniimate them with a quick return to ready pose. Talk to darth and max on how to put them in and be sure to have maxes latest anims.
Game screen name: Master Jon Hoc Ni
UDM Quote: in singapore, gangsters are...skinny jacka**es who think they can 0wn you. they hurl insults at u, and then lose in a fight. n00bs
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05-21-2008, 04:40 PM
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#3
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Rookie
Join Date: Apr 2007
Location: Boston MA
Posts: 41
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Max, Darth, Someone, please show me how to put my anims to use. By the way i have 3dsmax 8(keeps crashing tho. idk y. i got an 8600gt), Milkshape 3D(full version), Dragon(idk wut version), and the JK3 SDK. Wut plugins should i get? how do i make a gla file with the XSIs that i make? I also dont know how to get a gla skeleton in milkshape. Im gonna need that to start animating. so if anyone can answer any of my probs, please do. it will help in the long run. thanks
Star Wars name: Bari Shido
Rollin' down the street, smokin death sticks, sippin on Jawa juice!
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05-22-2008, 05:16 AM
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#4
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Rookie
Join Date: May 2007
Posts: 87
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Darth and Max are quite busy finishing 1.2 so you must wait a bit.
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05-22-2008, 03:21 PM
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#6
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Rookie
Join Date: May 2007
Posts: 87
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Wow, nice animations  . They are perfect for makashi, good work  .
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05-22-2008, 04:50 PM
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#7
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Rookie
Join Date: Apr 2007
Location: Boston MA
Posts: 41
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thanks alot Wytchking. we'll see wut this looks like after i handle it bushidostyle.
Star Wars name: Bari Shido
Rollin' down the street, smokin death sticks, sippin on Jawa juice!
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05-22-2008, 09:29 PM
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#8
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Moderator
Join Date: Jan 2006
Posts: 1,255
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Ah, those arent bad wytchking. We could maybe use the two low block ones for replacement for the parries, but they may need to move more like the other parries just so they can be more easily distinguished as parries. Since its a single frame in the illustration, I can't tell how much they move, but essentially they are what I had in mind for the look of the lower parries.
Fyi, in case anybody is trying to reach me at my computer, I'm in west virginia right now for personal business and will be gone from my computer until monday.
Game screen name: Master Jon Hoc Ni
UDM Quote: in singapore, gangsters are...skinny jacka**es who think they can 0wn you. they hurl insults at u, and then lose in a fight. n00bs
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05-23-2008, 05:28 AM
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#9
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I forgot.... what?
Join Date: Aug 2004
Location: ;o ;p :eek:
Posts: 2,090
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Quote:
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Originally Posted by JRHockney*
Ah, those arent bad wytchking. We could maybe use the two low block ones for replacement for the parries, but they may need to move more like the other parries just so they can be more easily distinguished as parries. Since its a single frame in the illustration, I can't tell how much they move, but essentially they are what I had in mind for the look of the lower parries.
Fyi, in case anybody is trying to reach me at my computer, I'm in west virginia right now for personal business and will be gone from my computer until monday.
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05-23-2008, 02:09 PM
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#10
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Rookie
Join Date: Apr 2007
Location: Boston MA
Posts: 41
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is there any way of making two anims for the same purpose?(like having more than one forward saber attack?) cuz i wuz thinkin of doin that. i want some serious realism up in this.
Star Wars name: Bari Shido
Rollin' down the street, smokin death sticks, sippin on Jawa juice!
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05-24-2008, 02:07 PM
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#11
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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It's possible, but you'd have to do a heavy amount of code modifications to get it to work.
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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