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07-10-2008, 05:32 PM
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#1
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Scruffy Englishman
Join Date: Sep 2005
Location: The real world/ivory towers
Posts: 1,974
Current Game: Viking Warrior Poets
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BGamer interviews Chris Avellone
Source The prestigious RPG Codex magazine
A Post Nuclear Blog has just posted an interview that Chris Avellone gave to the Portuguese magazine BGamer. Take a look for yourself.
"Also, one aspect to a good story (in games), is that the game needs to end and achieve some sort of resolution. Obviously, single-player RPGs hold the monopoly in this, but this is something I think MMOs have the potential to solve depending on how they structure their quest and story mechanics."
Yes... very important. The emphasis he places on resolution really shines through in KotOR II, doesn't it?
Anyway, it's a good read.
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07-10-2008, 05:52 PM
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#2
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Flame Imperishable
Join Date: Nov 2003
Location: Karningul
Posts: 1,574
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Thanks for the interesting read Pavlos.
Not all those who wander are lost.-J.R.R. Tolkien
I believe in Christianity as I believe the sun has risen, not only because I see it but by it I see everything else - C.S. Lewis
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07-10-2008, 06:21 PM
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#3
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Aku Soku Zan
Join Date: Sep 2005
Posts: 1,156
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Don't be so bitter Pavlos
Quote:
If you could go back in time and change anything in one of your games, what would it be?
I’d probably drop a planet out of Knights of the Old Republic 2 to make the game shorter and more polished. In Fallout 2, I’d probably have dropped one of the crime families in New Reno for the same reason - the raider cave in Fallout 2 didn’t get as much love as New Reno did just because New Reno was so big.
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But drop one of the crime familys, that i can't agree on would be a good idea. Think all do there part to the story of Reno.
Quote:
What is your most memorable gaming moment?
Within games I’ve created, I’ve been especially happy with the pregnant alley in Torment
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Bah, that is one of the worse part in Planescape IMO
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07-10-2008, 06:31 PM
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#4
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Death... by Exile
Join Date: Dec 2005
Location: Bruges, Belgium
Posts: 2,780
Current Game: The Old Republic
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Always an interesting read when it involves Avellone, though I think we know by now how he would've handled KotOR2. 
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07-10-2008, 08:00 PM
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#5
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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When will Avellone say something new about TSL? He really is like a stuck record...
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07-10-2008, 08:04 PM
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#6
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Dapper Chimp
Join Date: May 2004
Posts: 8,145
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Quote:
Originally Posted by Darth InSidious
When will Avellone say something new about TSL? He really is like a stuck record...
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Meh, probably when someone asks him something new about TSL. I can't fault him for consistency when every...single...interviewer...asks the same handful of questions.
But that's just me 
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07-10-2008, 08:07 PM
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#7
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,538
Current Game: Batman: Arkham City
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No, that isn't just you.
One also wonders just what questions Avellone can answer regarding TSL. The list may be very short indeed.
"Mind your wants, 'cause someone wants your mind." -George Clinton
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07-10-2008, 08:28 PM
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#8
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Scruffy Englishman
Join Date: Sep 2005
Location: The real world/ivory towers
Posts: 1,974
Current Game: Viking Warrior Poets
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Quote:
Originally Posted by Achilles
Meh, probably when someone asks him something new about TSL. I can't fault him for consistency when every...single...interviewer...asks the same handful of questions.
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Give us a little while longer, eh? 
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07-10-2008, 09:04 PM
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#9
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,538
Current Game: Batman: Arkham City
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OMG, OMG! You gonna talk to him again? You gonna talk to him again? 
"Mind your wants, 'cause someone wants your mind." -George Clinton
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07-10-2008, 09:09 PM
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#10
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Rest In Peace
Join Date: Nov 2004
Posts: 2,304
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Quote:
Originally Posted by Darth InSidious
When will Avellone say something new about TSL? He really is like a stuck record...
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***Enters The Devil's Advocate***
Maybe Obsidian wants to move forward. Since "The Sith Lords" wasn't as polished as he wanted it to be, maybe they just want to move onto other things. When you have a controversial game on the records, I'm sure you would want to move forward. Plus, "Knights of the Old Republic II" is only a small speck on their company history. As they release each new game, the memory of "KotOR II" will fade.
Quote:
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Also, one aspect to a good story (in games), is that the game needs to end and achieve some sort of resolution.
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When it comes to Obsidian, I don't know what that line means. I'm afraid to adventure a guess of what they consider to be an ending. Maybe I'm wrong in my original assessment. Maybe "KotOR II" will have a long term affect on how some people judge Obsidian's games.
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07-10-2008, 09:16 PM
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#11
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I'm a Mage
Join Date: Aug 2007
Posts: 3,208
Current Game: CoD 5 WaW; Skate 2
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Quote:
Originally Posted by Achilles
Meh, probably when someone asks him something new about TSL. I can't fault him for consistency when every...single...interviewer...asks the same handful of questions.
But that's just me 
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No its not just you. We should think of something new to ask him, if we ever get a chance to talk to him again.
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07-10-2008, 09:19 PM
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#12
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obama.png
Join Date: Mar 2005
Location: `(•.°)~
Posts: 7,997
Current Game: all
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Quote:
Originally Posted by The Source
***Enters The Devil's Advocate***
Maybe Obsidian wants to move forward. Since "The Sith Lords" wasn't as polished as he wanted it to be, maybe they just want to move onto other things. When you have a controversial game on the records, I'm sure you would want to move forward. Plus, "Knights of the Old Republic II" is only a small speck on their company history. As they release each new game, the memory of "KotOR II" will fade.
When it comes to Obsidian, I don't know what that line means. I'm afraid to adventure a guess of what they consider to be an ending. Maybe I'm wrong in my original assessment. Maybe "KotOR II" will have a long term affect on how some people judge Obsidian's games.
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your new font sucks
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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07-10-2008, 09:26 PM
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#13
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,538
Current Game: Batman: Arkham City
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^^^
Seconded. 
"Mind your wants, 'cause someone wants your mind." -George Clinton
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07-10-2008, 10:52 PM
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#14
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Sine Amore Nihil Est Vita
Join Date: Jul 2004
Location: Pennsylvania
Posts: 3,395
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Quote:
Originally Posted by Qliveur
^^^
Seconded. 
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Why the smile?
_EW_
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07-10-2008, 11:06 PM
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#15
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,538
Current Game: Batman: Arkham City
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^^^
IDK, because I was smiling when I posted it?
"Mind your wants, 'cause someone wants your mind." -George Clinton
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07-11-2008, 06:16 AM
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#16
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Scruffy Englishman
Join Date: Sep 2005
Location: The real world/ivory towers
Posts: 1,974
Current Game: Viking Warrior Poets
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Quote:
Originally Posted by Rev7
No its not just you. We should think of something new to ask him, if we ever get a chance to talk to him again.
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Have a free sample:
"You’ve mentioned recently that you’d rather show something than have the player read it. People have kicked up a fuss about this in certain quarters of the internet but surely this is just an extension of what you’ve been doing already? Torment’s Mortuary is littered with imagery to hammer home the theme of circularity, Kreia is literally blind, and Kaelyn the Dove sees in black and white."
Any better?
Edit: And simply to join in with the smiling  .
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I 'gin to be a-weary of the sun,
And wish the estate o' the world were now undone.
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07-11-2008, 09:10 AM
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#17
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Death... by Exile
Join Date: Dec 2005
Location: Bruges, Belgium
Posts: 2,780
Current Game: The Old Republic
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Quote:
Originally Posted by Qliveur
^^^
IDK, because I was smiling when I posted it?
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There must be some hidden message behind the smiley! I'm sure of it. No matter, I will join you and Pavlos in this obscure smiling ritual. 
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07-11-2008, 11:02 AM
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#18
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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Quote:
Originally Posted by The Source
***Enters The Devil's Advocate***
Maybe Obsidian wants to move forward. Since "The Sith Lords" wasn't as polished as he wanted it to be, maybe they just want to move onto other things.
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Quote:
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Originally Posted by Source
When you have a controversial game on the records, I'm sure you would want to move forward.
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More 'controversial' than, say, Planescape?
Quote:
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Originally Posted by Source
Plus, "Knights of the Old Republic II" is only a small speck on their company history. As they release each new game, the memory of "KotOR II" will fade.
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Doubt it. It was their first as Obsidian - that alone makes it significant.

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