In my infinite wisdom, I managed to delete the Atris > Jocasta Nu skin, so i'll either have to see if J7 still has the copy of it I sent him, or if I can make it again. That's on my list of things to do this week.
Also, i've just finished up with a simple little reskin of the Disciple's clothes. It's nothing uber-wow, but it looks ok, I think.
Progress on the tomb has slowed, i'm afraid, i've done next to nothing with it since my last post. I think I may start the content again, as I wasn't too happy with what I had anyway though.
Last item on the agenda:
Instead of making and releasing a big JK saber pack, i'm making the hilts one at a time, and releasing them that way. The Rahn saber should be uploaded and made available for download fairly soon. Just as soon as I finished with the 'making it upgradeable' malarky.
I've got this week off school, so i'm going to hopefully get some work done mod-wise. The Atris skin will be either recovered or remade, and i'll hopefully get a few more of those Jedi Knight hilts made as well.
The Dark Jedi Armour Pack is still in progress. I'll do some more work on it soon, then release it.
I've started making two new mods for the first game, though.
One is a Sith Head pack. Basically it lets you use the heads of the 6 Sith with unique appearances that you meet on Korriban. (Uthar Wynn, Yuthura Ban, Jorak Uln, Shaardan, Mekel and Lashowe).
That's coming along nicely. The only thing left to do is the Dark Side Transitions (lightside transitions in Jorak, Yuthura and Uthar's cases ) on a few of the heads and making the portraits. The only head 100% complete so far is Uthar, with Yuthura and Uthar following close behind. A sort of bonus with this mod is that when you see Yuthura on Dantooine, she'll have her lightside skin instead of her DS one.
The second mod is quite a bit smaller. Basically it adds all 3 variants of the Sith Officer uniform (for both males and females) for use by you and your party. They replace the PMBJ (Darth Revan robes) model. I've opted for replacing models as opposed to 2da editiing as 2da editing would mean people using custom head mods who want to use the items would have to do some editing on their own.
This is almost done, there's just a weird bug with the females to sort out before I finish it off and release it. I may do a Republic style reskin of the uniform as well, not decided yet.
Thanks to the kind contribution of two fabulous reskins by Darth Jaden, Yuthura and Jorak's heads are now 100% complete as well. Just the three students to work on now, then i'll see about getting it released.
I'll get some screenies of DJ's skins up when I can. Thank you DJ!
You know what? I hate you. You know why I hate you? Because you do all this AWESOME stuff for TSL, not K1. Keep up the good work!, but please make something for K1, you need to spread your awesomeness with more games
I've been playing around with body models today, and i've done something I think at least a few of you might like. I've taken Darth Sion's body model, got rid of the head and made it useable as an item. Right now I have it replacing the underwear model, which I don't think i'll be changing.
Now, the texture i'm using there is one from a mod I had laying around on my computer, (by Inyri, I think), so it won't be included in the final thing. I'm going to make my own re-texture which matches the head skin tone better and use that. (Black and Asian variants will be included also).
It's a pity more people don't do this sort of thing with single body models. The only person I can think of to do something like this and release it is Oldflash, and that was the Atris model. (Just a bit of trivia there ).
Oldflash did a similiar thing with Sion aswell. His glove was remapped to use normal arm texture, patches were removed and pants flattened, then used as an underwear model for one of his PC's in Final Touch.
I have my own idea of using your edited body Marius, but I'd preffer to discuss that via PM.