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06-03-2009, 09:20 AM
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#41
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Hello, Sound Only
Join Date: Jan 2004
Location: Mumbai
Posts: 9,296
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Quote:
Originally Posted by paprik123456
Why shall I be happy, when it looks like crap?? ... I am not! George Lucas kicked 200 people out of his company, because of economy trouble (excuses). So now, he doesnt have any talented people to make a games. And why they made the switch mode between original game and new remake? It supposed to be remake, but now it doesnt make sense. They dont know at all what they are doing!
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Hahaha lolno
GL is just the chairman, he doesn't call the shots, Rodriguez el Presidento does.
Second, more people != better games, you should know this well if you're an MI fan. Hell, it could be reasoned that LA's games got progressively worse as they picked up more and more employees.
And I can't even begin to start opposing your argument against the switch mode, it makes no sense whatsoever.
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06-03-2009, 09:22 AM
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#42
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Join Date: Apr 2001
Location: wish I were fishing
Posts: 66
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Quote:
Originally Posted by paprik123456
Why shall I be happy, when it looks like crap?? ... I am not! George Lucas kicked 200 people out of his company, because of economy trouble (excuses). So now, he doesnt have any talented people to make a games. And why they made the switch mode between original game and new remake? It supposed to be remake, but now it doesnt make sense. They dont know at all what they are doing!
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I find the addition of the speech is the main addition to the special edition. As long as you can keep the speech while switching between graphics modes its well worth it. I think the main thing to focus on here is that it is not a remake it is a new edition. New graphics built on top of the old code. While I don’t agree with how everything looks, if you were to try to take it to the level of games today you would most likely have to rewrite the code completely. Cheer up this might just be the door to a whole new monkey island generation 
-TM

Ther' Be Fight'n Cows Below
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06-03-2009, 01:22 PM
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#43
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Junior Member
Join Date: Jul 2008
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AWESO..HHHNNNNGGG
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06-03-2009, 02:53 PM
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#44
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NAMBLA member
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What the hell...? People have been moaning for nearly a decade about how LA have neglected Monkey Island, and the finally bring out two new games, one of which technically entails 5 games, and all people do is bitch about how they're gonna boycott it because they took out too much artistic licence with the character design and changed them too much, or how the art style is **** (both points are ones which I disagree with, but I'm gonna make a separate thread about that in a minute).
Monkey Island 5 is coming out.
How you are not all masturbating is beyond me.
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06-03-2009, 03:35 PM
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#45
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Registered Amuser
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Take a screenshot because something in this post is about to happen that has never happened before and will likely never happen again in your lifetime.
I second what Fealiks says. Yes, even the last bit.
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06-03-2009, 05:44 PM
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#46
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Rookie
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Is good to see Monkey Island back in action and I'm looking forward to both games I don't see any faults with them at all I'm glad most of the original team are working on them including Gilbert as a consultant.
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06-03-2009, 05:59 PM
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#47
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Join Date: Aug 2001
Location: Sweden
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Quote:
Originally Posted by Fealiks
Monkey Island 5 is coming out.
How you are not all masturbating is beyond me.
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I agree 
And yes I have been doing that-thing ever since the news came out. I'm all empty... 
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06-03-2009, 06:02 PM
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#48
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Join Date: Aug 2001
Location: Sweden
Posts: 273
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Quote:
Originally Posted by Sabretooth
Woah wait wait wait when did this happen
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Since the release of Wii and Nintendo DS, and also since the cheap episodic gaming (Telltale). A loads of ports have been made and the adventure games have gained a commercial success...
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06-03-2009, 06:03 PM
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#49
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I'm actually pretty pissed off that they announced this now... I have two exams tomorrow and one of them is chemistry, which I remember pretty much none of so I have to study hard tonight, but I can't because I'm excited about these games. Like a child.
In fact, as I post this I'm trying to remember what a relative formula mass is.
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06-03-2009, 06:04 PM
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#50
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NAMBLA member
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Wait, never mind, I got it. Now I can go back to dreaming of Guybrush... whose face is looking rather... heroin-affected.
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06-03-2009, 11:02 PM
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#51
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Junior Member
Join Date: Oct 2001
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I just have to point out how awesome it is that one of the tags for this thread is "orgasm."
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06-03-2009, 11:06 PM
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#52
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I never Kipled
Join Date: Jul 2003
Location: My hovercraft is full of eels
Posts: 5,784
Current Game: Sex with women
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Quote:
Originally Posted by Yoha
I just have to point out how awesome it is that one of the tags for this thread is "orgasm."
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Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing Titty ****ing
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06-03-2009, 11:26 PM
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#53
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Junior Member
Join Date: Oct 2001
Location: Seattle, WA
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I don't think it worked. Ah, technology. 
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06-04-2009, 02:14 PM
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#54
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NAMBLA member
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I don't even think Google Bombs work any more. 
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06-04-2009, 05:16 PM
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#55
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Join Date: Apr 2001
Location: wish I were fishing
Posts: 66
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Hijack
Aye it be a sad time for a pirate when he can no longer hijack the thread HTML code as well but least you be keeping your cranberries
-TM

Ther' Be Fight'n Cows Below
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06-04-2009, 07:13 PM
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#56
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NAMBLA member
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I will not let the thread that we have been waiting for for nearly 10 years get derailed on the second page. If that happens I will hunt down and kill the person who is responsible for the derail.
And talking of "derail", which, let's face it, kind of rhymes with "jail", did you know that there's a Disney Jail and that Disney are EVIL? Observe:
Quote:
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Originally Posted by I got this from some conspiracy website about Disney, but it's pretty credible. I know since my Uncle from Spain is rich and knows Quentin Tarantio. I see him like every weekend, he just showed me a bunch of films he's working on.
Seventeen year old Terri Dorsett was at Disneyland with some classmates when one of them, unbeknownst to Terri, dropped a Mickey Mouse pen into her bag. They were stopped by a Disney security person for shoplifting. Even though the other girl readily admitted that Terri had nothing to do with it and she had dropped the pen into Terri's bag as a 'joke', they were both taken to Disney Jail, fingerprinted and not allowed to call anyone (remember, these are minors).. Terri's dad ended up spending $15,000 to fight charges which Disney insisted on pressing, all the way to court before Terri was acquitted.
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And, to discredit what I was about to say (which was "and it isn't one of those themed pirate jails either"):
Quote:
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Originally Posted by Some guy who knows all about the depths of Disney's evil
New York social worker Vicki Prusnofsky was stopped and questioned by two Disney Security Guards after they saw her leave one of the shops wearing a Mickey Mouse pin and earrings. Which she had bought on a previous trip. They searched through her bag and found a roll of film she had just bought - but for which she didn't have a receipt. They went back inside the store where the cashier vouched for the fact that Vicki was just there and had indeed purchased the film. All is well, right? Wrong. She was hauled off to Disney Jail, fingerprinted, strip searched and put into a cell with "whores and thieves" for hours.
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So it probably is one of those themed pirate jails... but real
Discuss
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06-04-2009, 09:37 PM
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#57
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Join Date: Apr 2001
Location: wish I were fishing
Posts: 66
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So your saying the forum must not derail else the derailer who derailed gets jailed
But how many derailers can the jailor jail if the jailing is done by the one derailing?

-TM

Ther' Be Fight'n Cows Below
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06-04-2009, 11:38 PM
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#58
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Rookie
Join Date: Jun 2007
Location: Cumming
Posts: 58
Current Game: Monkey Islands
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remake...hehe
Guys... the graphic is very very important, its the second thing after story, because you look at all the environments, characters and animations whole game. And its adventure game, and they must have great art!! It must be excellently join together. I know, Telltale makes new episodes...more like MI5, but If you noticed, since MI3 the design of Guybrush was changed three times. The real Guybrush, who everybody knows is only in MI1 and 2. Thats the real Guybrush! The other guys are more like his cartoon comic cousins  / Its like, nobody knows, how he supposed to look like, all the designers are running in circle as confused mouse. I know, its low poly and poor looking graphic, because its made for Wiiware (40mb), but then the PC version should look different. If I jump back to Lucasarts new version of MI, that one is really bad. Compare Telltale, they made hand painted backgrounds, but they look WORSE than original game in 1990. So poor, undetailed, smudgy brushy, looking kids kind of drawings. Guys, its year 2009, millions of fans is looking foward to see great remake, with new coat, new animations, very impressive art directions, but what we got? just old scanned images, without any real artist touches, animations arent fluent, Guybrush's hair looks totally weird, he is so skinny, that you cant even see his face, his walking reminds me skiing, all those pirates designs looks like characters from Starwars TV show and I could continue like that ... forever. Thanks god, they havent changed the story! What they improved is couple features in gameplay, then music and voices, but the art is crap! PERIOD George Lucas kick 200 people out, because of the economy crisis...and here is the result. Probably, he though, he will save his company by making legendary game, but they failed even its not finished yet. And look at the Indiana Jones, how long they have been doing that game? Longer than Gears of war 2  ) ... ok, I dont wanna go to far, but ...for me, they failed.
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Patrik Spacek
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06-05-2009, 12:05 AM
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#59
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Junior Member
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How appropriate. You fight like a cow.
OH- em... sorry... I mean... you are entitled to your opinion.  Yarr.
I actually agree with you about the TMI graphics not looking like Guybrush...although CMI is still my favorite...HOWEVER, the glee at all of the MI stuff coming out is overwhelming that... and agree on the voices for SMI redone being awesome.
So which one are you guys most anxious to see?
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06-05-2009, 12:49 AM
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#60
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Join Date: Apr 2001
Location: wish I were fishing
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Paprika,
Let me begin with I started with MI 1 back in the 90s so I have been a big fan on MI1 and MI2, however MI3 was my favorite, see screen name. I never felt like the guybrush of MI3 wasn’t the same guybrush of 1 and 2. So with that said I don’t so much like the guybrush of MI1 special edition but do like the look of him in Tales.
Now here is the doozy I don’t care how the special edition looks as long as the story is unchanged and it draws in new fans of the younger generations. See here has been my problem I have introduced MI to dozens of people – most younger. I try to start them out with MI1 and MI2 but they loose interest because of the pixels and the interface but most of them really got into MI3. I still swear if they got into the story they would have been hooked. I say give us a talkie version, work on the plotline for the sequels and leave the graphics of the special edition to the judgment of younger fans. The graphics on Tales on the other hand concerns me a little bit but I haven’t seen enough of it to judge too harshly yet and I thought they did a good job with Sam and Max and Strongbad. As long as they get the plot right Ill be a happy skull
Yoha,
At first I was more excited about the special edition but I am getting more and more excited about Tales…and maybe *crosses fingers* a proper appearance by Murray!
-TM

Ther' Be Fight'n Cows Below
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06-05-2009, 09:15 AM
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#61
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Lurker
Join Date: Mar 2009
Location: Macclesfield
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So hows this working then? I hear something about them being on download first then on disc? Anyone clarify?
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06-05-2009, 09:39 AM
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#62
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Junior Member
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Quote:
Originally Posted by TunaMurray
Yoha,
At first I was more excited about the special edition but I am getting more and more excited about Tales…and maybe *crosses fingers* a proper appearance by Murray!
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Oooh, true!! A good Murray appearance would be worth it.
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06-05-2009, 10:19 AM
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#63
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[armleglegarmhead]
Join Date: Jun 2003
Location: digital
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Quote:
Originally Posted by PastramiX
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THE **** THIS IS HOW MONKEY ISLAND(TM) SHOULD LOOK IN 3D IT'S JUST AWESOME
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06-05-2009, 11:48 AM
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#64
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Registered Amuser
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Quote:
Originally Posted by Bigsexy2009
So hows this working then? I hear something about them being on download first then on disc? Anyone clarify?
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If they do it like they did with Sam n Max, it'll likely be episodic, so you'll get new episodes coming out every month or so and you'll pay for each episode. If you pay for the full season, at the end of said season, they'll send you a disc with all the episodes on, or, you can just wait until the end and buy the full season.
Sort of like a TV show, you can either watch all the episodes as they air, or wait till the end and buy the DVD box set.

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06-06-2009, 12:24 AM
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#65
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Rookie
Join Date: Jun 2007
Location: Cumming
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Current Game: Monkey Islands
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remake...
You should look at these images, its adventure game how it supposed to look like: http://www.gamershell.com/pc/ghost_p...html?id=407536
Bill Tiller, who worked on MI3 as a background artist still keeps his great skills for real fans of adventure games. MI-special edition from Lucasarts compare to Bill Tiller games, ..haha... there is nothing to talk about, Bill Tiller is total winner. No doubts!
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06-06-2009, 06:12 AM
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#66
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Registered Amuser
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Yes, they do look good, and with a decent enough budget, the monkey island SE might look like that as well. But we got what we got. I'm happy with that.
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06-06-2009, 06:43 AM
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#67
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NAMBLA member
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I agree with you, Ray.
At first I thought Guybrush looked like a heroin addicted, big chinned moron, but I'm slowly seeing him more as Guybrush. The game kind of looks like a 3D CMI, it's brilliant. Way better than EMI.
Also, don't feed the troll.
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06-06-2009, 06:56 AM
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#68
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Registered Amuser
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At some point in the last year I went out and got a job, thus I haven't been on the internet as much.
I haven't fed a troll in months, give me my fun dammit.
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06-06-2009, 07:23 AM
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#69
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NAMBLA member
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I wasn't saying it to you specifically, just as a general precaution. But I guess you can feed it, you little rascal, you 
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06-21-2009, 01:42 PM
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#70
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Rookie
Join Date: Jun 2007
Location: Cumming
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Current Game: Monkey Islands
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Monkey SE
If you compare huge company as LucasArts and very tiny just starting company as Autumn moon Enter. you can see that AME is doing 3x better job than LucasArts. So, AME should be crying about budget, not LucasArts, but everything works opposite way. To get great sound quality and voice overs is standard at this century, and ruined legendary adventure game because we cant afford good artists is stupid excuse. If you look at all those european adventure developers, they are doing great job and they arent spoiled by money. Seems to me like LucasArts doesnt have anymore good art leaders and managers.
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06-21-2009, 04:47 PM
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#71
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That tends to happen when a company becomes successful enough to get shareholders. When Lucas Arts first started, they were all about quality gaming, but as companies get bigger and richer, more people have more at stake so they have to think about making money instead of making good quality games.
Thus, Lucas Arts will continually churn out Star Wars games and Indiana Jones games as they're sure to make money and thus, keep everyone happy... apart from the gamers.
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06-21-2009, 07:35 PM
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#72
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Join Date: Aug 2001
Location: Sweden
Posts: 273
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Yup. As I said before; Lucasarts are releasing these games becasue the adventure gaming genre has become popular again = more audience = more money.
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06-21-2009, 09:48 PM
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#73
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Rookie
Join Date: Jun 2007
Location: Cumming
Posts: 58
Current Game: Monkey Islands
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remake
If they wanted to release a crap, it shouldnt be Monkey Island, and If they wanted to make any remakes or new adventure games, they should call Bill Tiller, and I am really glad they did it and I hope things will change soon.
3D Artist and Animator
Patrik Spacek
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06-23-2009, 10:27 PM
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#74
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NAMBLA member
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Game developers don't put the desires of their audiences second to their income... well, I mean, they do... but not in the sense you're saying.
Yeah, their paramount concern is money, but the main contributing factor to their income is obviously the happiness of gamers, therefore, their paramount concern is the desire of their audience.
Joshi, you said that they're trying to keep everyone happy but the gamers. This isn't true; they need to keep the gamers happy in order to keep everyone else happy.
Quote:
Originally Posted by Isak
Yup. As I said before; Lucasarts are releasing these games becasue the adventure gaming genre has become popular again = more audience = more money.
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That's true... but why the hell is that a bad thing?!
If a guy gives a little girl an ice cream to impress her mother, the little girl has an ice cream. Who cares if the guy's motives were off? She has an ice cream.
A ****ING ICE CREAM.
DON'T YOU SEE?!
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06-23-2009, 11:02 PM
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#75
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Up all night to get lucky
Join Date: Dec 2003
Location: Beautiful USA
Posts: 2,626
Current Game: Real Life
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^Are you trying to say LA is making games to lure kids into them so they can date their moms?
If I die today, I'm happy how my life turned out
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06-24-2009, 02:56 PM
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#76
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NAMBLA member
Join Date: Jul 2004
Location: Britain
Posts: 2,201
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Maybe I am saying that... maybe I'm not... I don't wanna be too blatant, but... just think about it is all I'm saying.
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06-24-2009, 07:10 PM
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#77
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Join Date: Aug 2001
Location: Sweden
Posts: 273
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Quote:
Originally Posted by Fealiks
That's true... but why the hell is that a bad thing?!
If a guy gives a little girl an ice cream to impress her mother, the little girl has an ice cream. Who cares if the guy's motives were off? She has an ice cream.
A ****ING ICE CREAM.
DON'T YOU SEE?!
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When did I say it was a bad thing?
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06-24-2009, 09:17 PM
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#78
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NAMBLA member
Join Date: Jul 2004
Location: Britain
Posts: 2,201
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You didn't, but your post was in recognition of Joshi's, which implied that it was a bad thing...
I DUNNO LEAVE ME ALONE 
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07-03-2009, 02:41 PM
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#79
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Lurker
Join Date: Jul 2009
Posts: 3
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I must say I loved Curse of Monkey Island's graphics the most, but gameplay-wise, Secret of Monkey Island was best. I just wish Tales had the same cartoon style that CoMI did, but perhaps that's too much to ask for.
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07-06-2009, 05:31 AM
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#80
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aka 'MrCoulomb'
Join Date: Jul 2009
Posts: 239
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There really is no pleasing some people, is there?
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