lfnetwork.com mark read register faq members calendar

Thread: Rail Detonator... in JA?
Thread Tools Display Modes
Post a new thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Prev Previous Post   Next Post Next
Old 07-15-2009, 09:01 PM   #1
Kurgan's Avatar
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,406
LFN Staff Member  10 year veteran! 
Rail Detonator... in JA?

Somebody seriously needs to re-create JK/MotS's classic RAIL DETONATOR (aka Railgun) for Jedi Academy multiplayer.

This gun was so much fun to use!

Essentially it looked a lot like the Imperial Heavy Repeater does now, but with markings that suggested a kind of "industrial caution" theme... like it was a big dangerous tool. It fired primary rockets that were yellow which trailed smoke behind them and were slow, but threw off bits of shrapnel when it detonated (in an otherwise small explosion). So imagine a rocket explosion that had little flechette primary bits in it.

Secondary fire was where the REAL fun was... the little yellow darts would STICK to the surface they hit... whether a wall or a player. Now there are already things that stick to walls like Trip mines and det packs, but I think here you'd need to utilize that little doohickey the Grappling Hook for something similar.

Basically the dart would stick to the person, and continue smoking and making a hissing noise (like a fuse burning down) until it exploded. It would do like 1 hp damage when it hit them, and then a TON when they exploded, killing them usually. However if you ran INTO someone, a little over half the time, THEY would take most of the damage, and you could survive while they died! (the rest of the time you'd at least take them with you). Of course you could also launch multiple (usually about 3) darts into someone, sealing their fate. At best, they could turn on protect or grab some shields and hope for the best (if not doing the kamikaze run).

There was also a "seeking rail detonator" which was just a red pickup (pickups were three charges). When you switched the seeking railgun, it was identical except it had red markings instead of yellow. The shots would automatically home the nearest enemy player (WAAY better than the seeking rockets). Of course this was an incredibly cheap weapon that would make people very frustrated when on the receiving end (invisibility was no effect... electronics aren't fooled by mind tricks!). The best defense against it was to run around corners, turn on protect and hope for the best. Sometimes there would be multiple ones buzzing about like flies. They were relentless! So the ammo was super rare. Shooting the ammo on the ground also caused them to go off (same with all the ammo in Mysteries of the Sith). When no players were on screen, they would behave like regular (yellow) rail detonators.

So a very useful gun... intimidation weapon, backup rocket launcher, and poor man's mine layer.

Perhaps the seeking ability is too much... as adapting it for one of the regular modes on the gun would slow the rate of fire.

In Singleplayer the Trandoshans could also use it as a club (melee attack) at close range. In the design notes, this gun originally was planned to have a mode wherein you could stick a rail dart into someone (or something) and click a hand detonator to make it explode remotely.

Please bring it back! A high res model was made for JKEnhanced (a mod for JK1: http://jkhub.net/project/show.php?pr...7bEjG0Licn.jpg), but I much prefer the original look of the weapon from the JK original (also in MotS):

http://www.jediknight.net/csArticles...000/000075.htm (seventh image down).

Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server:

"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Post a new thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Star Wars Gamer > Community > The Star Forge > Jedi Knight series > Editing/Modding Requests > Rail Detonator... in JA?

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -4. The time now is 02:06 PM.

Powered by vBulletin®
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.