Now that ScummVM supports Sierra's SCI games, I finished Space Quest III. I love that the designers put themselves into the plot of the game. I haven't played many Sierra games, but that is one thing I really loved about them. I love how Ken Williams showed up in so many of their adventure games.
The ending of Space Quest III was great. At first I thought I had done something wrong, and I thought I was going to get the dreaded Sierra death screen again. Then I laughed once I saw where Roger was headed.
I finished two adventure games recently: King's Quest I and the Wallace & Gromit Grand Adventures demo.
First, King's Quest: I liked it, but even for a Sierra game the logic for the puzzles were weird. But, it was one of their first adventure games, so it's understandable. The storyline was very simple, but nice. But the ending was a little sad. I felt great that Sir Graham got his reward, but the last animation was disturbing, and made the ending really feel semi-sweet and borderline depressing to me.
As for Wallace & Gromit's Grand Adventures, I really enjoyed it a lot. What was there captured the look and feel of the movies, and the references to their previous adventures were fun. The control worked a lot better than I thought it would. It's miles better than the direct control in Grim Fandango and Escape From Monkey Island. I can't wait for the full game.
The mouse control for selecting objects helped a lot. You didn't have to walk right up to the object to see if the character would turn his head so you can pick it up. That's one of the main gripes I had with LucasArts' 3D adventures.
That, and Wallace seemed to face the same way he did before when the scene changes in the demo. Manny seemed to be facing the wrong way in a new scene a lot in Grim Fandango. I would exit the door, and then I would enter the same door again when the scene changed because Manny was facing towards the door in the direction I was pressing the arrow keys in the last scene.
I'm not against direct control in adventure games as long as it's not frustrating, and from what I've played of the game from the demo, the control doesn't seem frustrating to me at all. Telltale seemed to address my two major concerns of the direct control in LucasArts' last two games, and just as long as the full game keeps that up, that makes me happy.
Bound only by the paper thin wrapper of mortality, a soul here lies, struggling to be free, and so it will thanks to a bowl of bad gazpacho and a man named Calavera!
The mouse control for selecting objects helped a lot. You didn't have to walk right up to the object to see if the character would turn his head so you can pick it up. That's one of the main gripes I had with LucasArts' 3D adventures.
That, and Wallace seemed to face the same way he did before when the scene changes in the demo. Manny seemed to be facing the wrong way in a new scene a lot in Grim Fandango. I would exit the door, and then I would enter the same door again when the scene changed because Manny was facing towards the door in the direction I was pressing the arrow keys in the last scene.
I'm not against direct control in adventure games as long as it's not frustrating, and from what I've played of the game from the demo, the control doesn't seem frustrating to me at all. Telltale seemed to address my two major concerns of the direct control in LucasArts' last two games, and just as long as the full game keeps that up, that makes me happy.
Ah, ok. I understand now. Though I never had any problems like that while playing LucasArts' last two games myself.
I wasn't planning on playing Wallace & Gromit's Grand Adventures right away, but I won the season in a contest!
So, I got the chance to play the whole game of Fright of the Bumblebees. And I loved it!
It felt so much like I was playing a cartoon, more so than any video game in any genre I have ever played before.
I bought Wallace & Gromit in Project Zoo so that I could experience all of the Wallace & Gromit stories, and it's night and day (and not just because the games are different genres). In Project Zoo, Wallace & Gromit are doing things that you wouldn't see in the short cartoons (especially the lava level, which is more than a little jarring). But in Fright of the Bumblebees, even the action sequences are set up like those that you'd see in one of the shorts.
I only wish that The Last Resort would come out sooner.
Well I meant to post this a while ago but never got around to it. A couple weeks ago now I beat Hotel Dusk: Room 215 for DS and it is amazing. I may have mentioned it earlier in this thread I can't remember, but it's a must play for adventure game fans (all of you) if you have a DS.
I think SL was good and the graphics too. And no bucking, although the graphic is good.
I must play SL 2. But what I read about the SL 2 frightens me something back.
Well, I got it with a copy of PC Games magazine, which I ordered because of the Ghost Pirates of Vooju Island article in it. Of course, it only came with the German version, but that's okay. I played two adventures in German before (also because they came with German magazines): SMI and Black Mirror. The quality of voice acting seems to be pretty good in German-language versions actually, especially considering that people have complained about the English voices in BM and SL.
@Haggis
Yeah German voice acting is very good. But I think the English versions of Dott, Sam and Max and so one are good too. The voice acting in Dott in the English version is great!!
Well you´re from the netherlands. I think German is not so difficult for you?
Played The Longest Journey a few months ago, and tried Dreamfall after that, but the game crashed mercilessly on my system. TLJ was a wonderful adventure, I loved every bit of it.
I'm a little behind on the Wallace & Gromit games. I finished The Last Resort and loved it. I loved seeing all the characters that were introduced in Fright of the Bumblebees interact together. The new Scotsman character was a lot of fun too.
Mr. Paneer is quickly becoming my favorite character in Wallace & Gromit's Grand Adventures. I loved him in this one, even just his expressions were a lot of fun to watch.
I loved the joke about the husband of the woman who runs the news stand. I don't want to spoil it, so I'll just say I love jokes that make you think one thing is going to happen, and then they twist it around on you.
The final puzzle was really enjoyable. The solution fit in the Wallace & Gromit world perfectly, and there was excellent foreshadowing of it in the beginning of the game.
I also played Host Master. I absolutely adore Tim Schafer, so it was a lot of fun to play a game that starred him. The Monkey Island references were a real treat to see, and I loved that they put in references to Psychonauts in there and even references to posts by Tim on the Double Fine Action News page. It took me a while to find all the jokes, but I did finally get to see all four endings.
I'm finally realizing the allure of Sierra's adventure games. I finished King's Quest II and III and after III, and I'm actually starting to become attached to King Graham and his family.
King's Quest II was pretty tedious with the going back and forth finding the keys. And the fact that you could only cross the bridge the exact amount of times you needed to get the keys without warning that the bridge was going to fall was pretty evil, even by Sierra standards.
But the storyline of King's Quest III was great. The timed puzzles with the wizard were tedious, and they didn't let you know how much time you had before the wizard got back (at least not that I noticed). But, once the part with the wizard was done, the rest of the game was really enjoyable. I knew the ending already (it's hard stay away from spoilers of a 20 year old game), but it was still really enjoyable nonetheless.
That's the key word for the older KQ games: tedious. I completed the SCI version of the first, but I could never get into the two sequels. I just wandered around and ended up falling of a cliff or something. KQ6 had nice enough graphics for me to complete it though. I prefer the Space Quest games and Gabriel Knight.
I've played Kings Quest II and III a lot when I was a child. Although they were much too hard for me.
I loved the beginning of part III back then, being a naughty apprentice and being punished by the wizard!
I hated the fact that you could die unexpectedly at any given moment though.
When it comes to Sierra, I prefer Leisure Suit Larry and Gabriel Knight.
Bound only by the paper thin wrapper of mortality, a soul here lies, struggling to be free, and so it will thanks to a bowl of bad gazpacho and a man named Calavera!
@RayJones
What? There are people out there on the earth, who don´t played all LA-adventures yet? I´m impressed!
Unfotunatly me. But I am starting a collection and am going to not only try to play all the Lucasarts game (Even though there some of the only ones worth playing!) I am going to play as many as I can from other companys like Sierra and Telltale Games. Even fan mades.
WOW!!! IS this a real game!!!!!?????????
Show spoiler
and what game is this?
Show spoiler
"The Simple truth is that we've
lost control of our own borders,
and no nation can do that and survive"
-Ronald Reagan
Whoa that's weird someone has deleted Jenni's forum account
Really? It seems to work now. Thanks to whoever fixed it.
I finished Teen Agent. It was pretty fun and the translation was pretty good. I enjoyed the LucasArts injokes and the animations were pretty funny, which made me enjoy the game a lot more.
Does anyone else have any suggestions for free adventure games? It would be fun to play free games that used to sell in stores, but fun Adventure Game Studio games would be welcome too. I remember someone posting about some free AGS games earlier in the thread too, I'll have to check some of them out.
I finished Teen Agent. It was pretty fun and the translation was pretty good. I enjoyed the LucasArts injokes and the animations were pretty funny, which made me enjoy the game a lot more.
I'm glad you enjoyed it. It's a cult game here in Poland.
Quote:
Originally Posted by Jenni
Does anyone else have any suggestions for free adventure games? It would be fun to play free games that used to sell in stores, but fun Adventure Game Studio games would be welcome too. I remember someone posting about some free AGS games earlier in the thread too, I'll have to check some of them out.
ScummVM has several old school adventure games that have since become freeware. As for AGS I recommend Nelly Cootalot, Winter Rose, Infinity String and the demo of Indiana Jones and The Fountain of Youth (just the titles off the top of my head).
@purple
The first game is Zak McKracken Betweeen Time and Space and is a German fan-made game.
And the second one is Goin´ Downtown. Also a German adventure game. But a commercial game.
Thanks never played one but they look fun. Those Germans sure do love adventure games. They do a damn good job on some of them too. But Lucasarts in my eyes is still top dog and probably always will. But Telltale is getting up there too?! Hmmm... Who knows.
"The Simple truth is that we've
lost control of our own borders,
and no nation can do that and survive"
-Ronald Reagan
Those Germans sure do love adventure games. They do a damn good job on some of them too. But Lucasarts in my eyes is still top dog and probably always will.
Hal Barwood once said that LucasArts could afford making those great classic adventure games because of how big the market for them existed in Germany. Almost half of all sales if I remember correctly. Indiana Jones and The Iron Phoenix got canceled mostly for the reason that LEC figured out it would have got banned in Germany for its detailed depiction of the Nazi movement.
My friend who is a jazz composer tells me that Germany is also the reason that new jazz music is created - for a long time now it is the biggest market for this genre and America has abandoned it.
So, in general Germany seems to be into the best kinds of entertainment.
@purple tentacle
I hope so. But at this time: no. Maybe with Darren as LucasArts president.
But I also like the new near realstic serious 2,5 D adventure games good, too. Like Secret Files Tunguska, Black Mirror, Overclocked, The Art of Murder and so on.
In the last years there are also good adventure games from France, Czech Republic, Russia and others.
Actually didn´t play a Russian adventure game but Dead Mounteneers Hotel ist coming.
Just finished Beneath A Steel Sky Remastered yesterday. Oh the love. I remember borrowing my mate's PC Gamer disc in 95 or 96 with the BASS demo on it and the dystopian vibe has stuck with me since. The added epilogue is suitably awesome too.