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06-10-2007, 10:32 AM
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#1
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Rookie
Join Date: Jan 2006
Posts: 81
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Modding possible?
Short question: Is modding possible for this game?
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06-15-2007, 10:58 PM
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#2
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Junior Member
Join Date: Aug 2006
Posts: 369
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No, and I doubt there are people still playing this game.
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06-17-2007, 06:51 PM
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#3
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Veteran
Join Date: Apr 2007
Location: In My Own Little World!
Posts: 893
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Quote:
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Originally Posted by CLONECOMMANDER501
No, and I doubt there are people still playing this game.
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I still play it, it's a good game (albeit an underrated one). It might be possible to mod in the PC version of TPM but i haven't come across any.....

CHAMPIONS OF THE WORLD!!
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06-18-2007, 06:24 AM
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#4
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Rookie
Join Date: Jan 2006
Posts: 81
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Oh well.
I read that Zanzibar (Correct name, huh?) said that he couldn't release the source files and mod tools... But that was back in 2002. Not it's 2007! If the company (Big Ape) still has the files, is it POSSIBLE that they could release 'em? I have loved this game since I was a little kid, and modding would be a big plus! 
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08-09-2007, 05:58 AM
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#5
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Rookie
Join Date: Jan 2006
Posts: 81
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I looked in the TPM Manual and spotted Zanzibar's real name... Ray West. Do you guys think it's possible to find him somewhere on the net? If we could find him, do you think he can release the files (If he still has them)...?
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03-16-2008, 03:20 PM
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#6
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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He wouldn't have the rights to release it himself. Maybe you can figure it out on your own. I doubt anyone would really care if you did modify the game...
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04-06-2008, 10:28 AM
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#7
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Rookie
Join Date: Jan 2006
Posts: 81
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True words.
In one of the game's folders, I found a very intresting package called "BIG.Z". 77 MB and it would not surprise me at all if it contained the game's models and textures (Because you can find the sound files, the map files (et cetera) in other folders).
I'll maybe look into this. You never know where it could go...
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04-06-2008, 04:12 PM
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#8
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Rookie
Join Date: Jan 2008
Location: Portugal
Posts: 232
Current Game: The Phantom Menace
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Did you open it? If yes, what it contains?
By the way, I've forgot to give you Zanzibar e-mail: west@bigape.com
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04-07-2008, 01:58 AM
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#9
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Rookie
Join Date: Jan 2006
Posts: 81
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After reading some in some old topics on the board I've achieved quite useful information.
The BIG.Z folder does contain models, but they are not that useful for us who wants to mod the game. If you changed the Qui-Gon model to the Jar-Jar model (for example), the game would probably crash - because the Jar-Jar model doesn't have the same animations like the Qui-Gon model.
Since the company Big Ape doesn't exist anymore, I don't think Zanzibar use the west@bigape.com mail these days, since it was his job mail. Our only chance for real contact would be if we could get his personal mail somehow.
If we could get in touch with the guy, we must keep in mind that it's one HELLUVA chance that he doesn't own the source files anymore. Well, you never know... maybe they are saved somewhere...
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01-30-2009, 03:08 PM
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#10
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Rookie
Join Date: Jul 2005
Posts: 139
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Well we can still hope, for now. I'm content with the Darth Maul and Mace Windu model changes. 
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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03-18-2009, 01:23 AM
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#11
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Sion: Wrought of Torment
Join Date: Dec 2006
Location: Racoon River, NV
Posts: 1,778
Current Game: writing a fanfic
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I agree, the PC version possibly...
Well, to my knowledge talking about rom images and emulators is okay here on LF provided you have the legal requirements to possess a rom image (the game that the rom is actually OF). It might not be all that different from modding a PC version.
If you managed to get a proper emulator with a rom image (I'm assuming you HAVE the game so this is all legal) and a bit of programs...decompliers/compilers, script tools, resource editor stuff, graphics programs, etc., then I suppose you could remodel TPM.
It's an icky process, but I think it would achieve more or less what you'd want it to do.
Just my 2 cents.
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04-03-2009, 01:13 AM
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#12
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the deadly moose
Status: Super Moderator
Join Date: Jan 2001
Location: California
Posts: 17,148
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For the record I'd love to see this. >.>
"There is a technical, literary term for those who mistake the opinions and beliefs of characters in a novel for those of the author. The term is 'idiot.'"
- Larry Niven
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04-03-2009, 01:57 PM
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#13
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Rookie
Join Date: Jul 2005
Posts: 139
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As would I, but this kind of thing would take a good while I imagine.
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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04-06-2009, 08:04 AM
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#14
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Rookie
Join Date: Jan 2008
Location: Portugal
Posts: 232
Current Game: The Phantom Menace
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I think all of you would be glad to know that I've managed to talk to Zanzibar a week ago. Now I'm just waiting for an answer.
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04-06-2009, 08:28 AM
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#15
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Rookie
Join Date: Jul 2005
Posts: 139
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Perhaps not that much of a while after all. 
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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you may:
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04-16-2009, 01:51 AM
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#16
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Sion: Wrought of Torment
Join Date: Dec 2006
Location: Racoon River, NV
Posts: 1,778
Current Game: writing a fanfic
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KEWL
"I don't get your act at all. I don't think you do either. I think you don't even have any idea what you're trying to do or where you're going with it. I think you're an idiot." --Conversation from unknown movie.
"Oh I'm sorry, did I break your concentration?! I didn't mean to do that. You were saying something about ' best-intentions'?" --Jules Winnifield
You have exactly 2 seconds before I honk your bozo and pull your undearwear over your head. --The Mask.
Try Izarc!
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07-25-2009, 04:22 PM
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#17
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Lurker
Join Date: Mar 2009
Posts: 7
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They lost all the modding tools. Only a kind of "hacker" would be able to create some tools again for modify this game, and I dont know nothing about Reverse Engineering. The question is open, what can we do?.
Last edited by Alfa_One; 07-25-2009 at 04:28 PM.
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10-16-2009, 11:30 AM
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#18
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Rookie
Join Date: Jan 2008
Location: Portugal
Posts: 232
Current Game: The Phantom Menace
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Right now, I'm making a translation mod of all the subtitles and text boxes, including buttons and menus to portuguese. As for skin/models modding I think it would be more difficult, since I can't find a way to open the textures and all.
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11-03-2009, 10:26 AM
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#19
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Rookie
Join Date: Nov 2009
Posts: 57
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It would be great if someone could make a Darth Maul skin to play as or something.
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11-05-2009, 03:20 PM
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#20
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Rookie
Join Date: Jan 2008
Location: Portugal
Posts: 232
Current Game: The Phantom Menace
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Quote:
Originally Posted by Visas
It would be great if someone could make a Darth Maul skin to play as or something.
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But there is.
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11-05-2009, 04:47 PM
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#21
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Rookie
Join Date: Nov 2009
Posts: 57
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Quote:
Originally Posted by Alexrd
But there is.
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Yes I found out. Unfortunately I don't have the disc anymore.
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